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	<id>https://www.lmhack.net/index.php?action=history&amp;feed=atom&amp;title=Characterinfo_%2F_teidencharacterinfo</id>
	<title>Characterinfo / teidencharacterinfo - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.lmhack.net/index.php?action=history&amp;feed=atom&amp;title=Characterinfo_%2F_teidencharacterinfo"/>
	<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;action=history"/>
	<updated>2026-07-27T11:47:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=1165&amp;oldid=prev</id>
		<title>CoNesTra: Removed protection from &quot;Characterinfo / teidencharacterinfo&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=1165&amp;oldid=prev"/>
		<updated>2024-10-08T20:27:43Z</updated>

		<summary type="html">&lt;p&gt;Removed protection from &amp;quot;&lt;a href=&quot;/Characterinfo_/_teidencharacterinfo&quot; title=&quot;Characterinfo / teidencharacterinfo&quot;&gt;Characterinfo / teidencharacterinfo&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:27, 8 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=545&amp;oldid=prev</id>
		<title>CoNesTra at 17:39, 12 April 2024</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=545&amp;oldid=prev"/>
		<updated>2024-04-12T17:39:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:39, 12 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Documentation on the jump table &amp;#039;&amp;#039;characterinfo.&amp;#039;&amp;#039; This file spawns in any types of actors, but was mostly used for Portrait Ghosts and event models. &amp;#039;&amp;#039;teidencharacterinfo&amp;#039;&amp;#039; is loaded during the blackout instead of &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Documentation on the jump table &amp;#039;&amp;#039;characterinfo.&amp;#039;&amp;#039; This file spawns in any types of actors, but was mostly used for Portrait Ghosts and event models. &amp;#039;&amp;#039;teidencharacterinfo&amp;#039;&amp;#039; is loaded during the blackout instead of &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;characterinfo&#039;&#039; can be edited with [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tools:Dollhouse|&lt;/del&gt;Dollhouse]] and [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tools:Jumpah|&lt;/del&gt;Jumpah]]. &#039;&#039;teidencharacterinfo&#039;&#039; can be edited with [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tools:Jumpah|&lt;/del&gt;Jumpah]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;characterinfo&#039;&#039; can be edited with [[Dollhouse]] and [[Jumpah]]. &#039;&#039;teidencharacterinfo&#039;&#039; can be edited with [[Jumpah]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=418&amp;oldid=prev</id>
		<title>CoNesTra: /* Author(s) */</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=418&amp;oldid=prev"/>
		<updated>2024-04-11T21:44:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Author(s)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:44, 11 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span id=&quot;&lt;/del&gt;Author(s)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span id=&quot;Author.28s.29&quot; class=&quot;mw-headline&quot;&amp;gt;Author(s)&amp;lt;/span&amp;gt; &lt;/del&gt;====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Original &lt;/ins&gt;Author(s) ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;weirdboo, CyrusHedgehog&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;weirdboo, CyrusHedgehog&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=417&amp;oldid=prev</id>
		<title>CoNesTra: Protected &quot;Characterinfo / teidencharacterinfo&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=417&amp;oldid=prev"/>
		<updated>2024-04-11T21:43:57Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/Characterinfo_/_teidencharacterinfo&quot; title=&quot;Characterinfo / teidencharacterinfo&quot;&gt;Characterinfo / teidencharacterinfo&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:43, 11 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=340&amp;oldid=prev</id>
		<title>CoNesTra: /* Description */</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=340&amp;oldid=prev"/>
		<updated>2024-04-11T02:10:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Description&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:10, 10 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l101&quot;&gt;Line 101:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 101:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Integer&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Integer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;0-3, 5-13,&amp;#039;&amp;#039; and &amp;#039;&amp;#039;15-16.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;0-3, 5-13,&amp;#039;&amp;#039; and &amp;#039;&amp;#039;15-16.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;u&amp;gt;&lt;/del&gt;[[Cond Types]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/u&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Cond Types]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| attack_type&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| attack_type&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=339&amp;oldid=prev</id>
		<title>CoNesTra: Created page with &quot;==== &lt;span id=&quot;Author(s)&quot;&gt;&lt;/span&gt;&lt;span id=&quot;Author.28s.29&quot; class=&quot;mw-headline&quot;&gt;Author(s)&lt;/span&gt; ====  &#039;&#039;weirdboo, CyrusHedgehog&#039;&#039;  ==== &lt;span id=&quot;Description&quot; class=&quot;mw-headline&quot;&gt;Description&lt;/span&gt; ====  Documentation on the jump table &#039;&#039;characterinfo.&#039;&#039; This file spawns in any types of actors, but was mostly used for Portrait Ghosts and event models. &#039;&#039;teidencharacterinfo&#039;&#039; is loaded during the blackout instead of &#039;&#039;characterinfo&#039;&#039;.  &#039;&#039;characterinfo&#039;&#039; can be edited with...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Characterinfo_/_teidencharacterinfo&amp;diff=339&amp;oldid=prev"/>
		<updated>2024-04-11T02:09:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==== &amp;lt;span id=&amp;quot;Author(s)&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span id=&amp;quot;Author.28s.29&amp;quot; class=&amp;quot;mw-headline&amp;quot;&amp;gt;Author(s)&amp;lt;/span&amp;gt; ====  &amp;#039;&amp;#039;weirdboo, CyrusHedgehog&amp;#039;&amp;#039;  ==== &amp;lt;span id=&amp;quot;Description&amp;quot; class=&amp;quot;mw-headline&amp;quot;&amp;gt;Description&amp;lt;/span&amp;gt; ====  Documentation on the jump table &amp;#039;&amp;#039;characterinfo.&amp;#039;&amp;#039; This file spawns in any types of actors, but was mostly used for Portrait Ghosts and event models. &amp;#039;&amp;#039;teidencharacterinfo&amp;#039;&amp;#039; is loaded during the blackout instead of &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;.  &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039; can be edited with...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==== &amp;lt;span id=&amp;quot;Author(s)&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span id=&amp;quot;Author.28s.29&amp;quot; class=&amp;quot;mw-headline&amp;quot;&amp;gt;Author(s)&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;weirdboo, CyrusHedgehog&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span id=&amp;quot;Description&amp;quot; class=&amp;quot;mw-headline&amp;quot;&amp;gt;Description&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
Documentation on the jump table &amp;#039;&amp;#039;characterinfo.&amp;#039;&amp;#039; This file spawns in any types of actors, but was mostly used for Portrait Ghosts and event models. &amp;#039;&amp;#039;teidencharacterinfo&amp;#039;&amp;#039; is loaded during the blackout instead of &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039; can be edited with [[Tools:Dollhouse|Dollhouse]] and [[Tools:Jumpah|Jumpah]]. &amp;#039;&amp;#039;teidencharacterinfo&amp;#039;&amp;#039; can be edited with [[Tools:Jumpah|Jumpah]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
! Field&lt;br /&gt;
! Type&lt;br /&gt;
! Proper Values&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| String&lt;br /&gt;
| [[Actor List]]&lt;br /&gt;
| The name of the actor to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| create_name&lt;br /&gt;
| String&lt;br /&gt;
| Must match &amp;#039;&amp;#039;string_arg0&amp;#039;&amp;#039; in an &amp;#039;&amp;#039;observerinfo&amp;#039;&amp;#039; entry. If not, then simply put &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;----.&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
| Checks if a global string output by an &amp;#039;&amp;#039;observerinfo&amp;#039;&amp;#039; entry matches the string given. If there&amp;#039;s a match, the actor will be allowed to spawn. Note: if you don&amp;#039;t want the actor to spawn from an observer&amp;#039;&amp;#039;,&amp;#039;&amp;#039; then you must use ---- as the &amp;#039;&amp;#039;create_name.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| path_name&lt;br /&gt;
| String&lt;br /&gt;
| Must match a filename in the &amp;#039;&amp;#039;path&amp;#039;&amp;#039; folder of the map archive. If not, then simply put &amp;#039;&amp;#039;(null).&amp;#039;&amp;#039;&lt;br /&gt;
| Makes the actor use a path file with the string name specified. This path must be inside the &amp;#039;&amp;#039;path&amp;#039;&amp;#039; folder of the map archive, and also must be properly defined in &amp;#039;&amp;#039;railinfo&amp;#039;&amp;#039; to prevent crashes.&lt;br /&gt;
|-&lt;br /&gt;
| CodeName&lt;br /&gt;
| String&lt;br /&gt;
| Any string.&lt;br /&gt;
| This string will allow the actor to be called with event script tags.&lt;br /&gt;
|-&lt;br /&gt;
| pos_x&lt;br /&gt;
| Float&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Coordinates within the room&amp;#039;s bounding box.&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | These are the spawn coordinates for the actor.&lt;br /&gt;
|-&lt;br /&gt;
| pos_y&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| pos_z&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| dir_x&lt;br /&gt;
| Float&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &amp;#039;&amp;#039;-360.000000 &amp;lt; n &amp;lt;&amp;#039;&amp;#039; &amp;#039;&amp;#039;360.000000&amp;#039;&amp;#039;&lt;br /&gt;
| The degree &amp;#039;&amp;#039;(n)&amp;#039;&amp;#039; of x-axis rotation for the actor. Negative values &amp;#039;&amp;#039;&amp;#039;tilt&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;backwards&amp;#039;&amp;#039;&amp;#039;, while positive values &amp;#039;&amp;#039;&amp;#039;tilt&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;forwards&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| dir_y&lt;br /&gt;
| Float&lt;br /&gt;
| The degree &amp;#039;&amp;#039;(n)&amp;#039;&amp;#039; of y-axis rotation for the actor. Negative values &amp;#039;&amp;#039;&amp;#039;turn&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;left&amp;#039;&amp;#039;&amp;#039;, while positive values &amp;#039;&amp;#039;&amp;#039;turn&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;right&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| dir_z&lt;br /&gt;
| Float&lt;br /&gt;
| The degree &amp;#039;&amp;#039;(n)&amp;#039;&amp;#039; of z-axis rotation for the actor. Negative values &amp;#039;&amp;#039;&amp;#039;tilt left&amp;#039;&amp;#039;&amp;#039;, while positive values &amp;#039;&amp;#039;&amp;#039;tilt right&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | room_no&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Integer&lt;br /&gt;
| map0, map5, map6, map7, and map8: &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | The room number that the actor should spawn in.&lt;br /&gt;
|-&lt;br /&gt;
| map1, map3, map4, map9, map10, map11, and map12: &amp;#039;&amp;#039;0.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| map2: &amp;#039;&amp;#039;0-71.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| appear_flag&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-255.&amp;#039;&amp;#039;&lt;br /&gt;
| This flag will allow the actor to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| disappear_flag&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-255.&amp;#039;&amp;#039;&lt;br /&gt;
| This flag will prevent the actor from spawning.&lt;br /&gt;
|-&lt;br /&gt;
| event_set_no&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-255.&amp;#039;&amp;#039;&lt;br /&gt;
| Checks if an &amp;#039;&amp;#039;eventinfo&amp;#039;&amp;#039; entry has &amp;#039;&amp;#039;EventNo&amp;#039;&amp;#039; matching the value of &amp;#039;&amp;#039;event_set_no&amp;#039;&amp;#039; in &amp;#039;&amp;#039;characterinfo.&amp;#039;&amp;#039; The &amp;#039;&amp;#039;eventinfo&amp;#039;&amp;#039; entry will then check if the actor given in &amp;#039;&amp;#039;CharacterName&amp;#039;&amp;#039; matches the &amp;#039;&amp;#039;name&amp;#039;&amp;#039; of the actor in &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;. If there&amp;#039;s a match, then the &amp;#039;&amp;#039;eventinfo&amp;#039;&amp;#039; entry will be allowed to activate. If not, then the entry will be disabled.&lt;br /&gt;
|-&lt;br /&gt;
| item_table&lt;br /&gt;
| Integer&lt;br /&gt;
| The number of an entry in &amp;#039;&amp;#039;itemappeartable.&amp;#039;&amp;#039;&lt;br /&gt;
| The entry number in &amp;#039;&amp;#039;itemappeartable&amp;#039;&amp;#039; to use for item spawning. The actor will need to be defeated in order for the item to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| appear_point&lt;br /&gt;
| Integer&lt;br /&gt;
| If it&amp;#039;s a &amp;#039;&amp;#039;luige&amp;#039;&amp;#039; entry, then &amp;#039;&amp;#039;0-255.&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;luige&amp;#039;&amp;#039; entries with &amp;#039;&amp;#039;appear_point&amp;#039;&amp;#039; = 0 define where Luigi spawns when a map is loaded. If an &amp;#039;&amp;#039;appear_point&amp;#039;&amp;#039; besides 0 is given, then Luigi can only be warped to that point with the &amp;lt;code&amp;gt;&amp;lt;WARPMOVE&amp;gt;&amp;lt;/code&amp;gt; tag, or the &amp;lt;code&amp;gt;&amp;lt;SETLUIGI&amp;gt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;WARP&amp;gt;&amp;lt;/code&amp;gt; tags together in an event.&lt;br /&gt;
|-&lt;br /&gt;
| msg_no&lt;br /&gt;
| Integer&lt;br /&gt;
| If it&amp;#039;s a Portrait Ghost, then &amp;#039;&amp;#039;0-255.&amp;#039;&amp;#039;&lt;br /&gt;
| This value will be passed to &amp;#039;&amp;#039;event78&amp;#039;&amp;#039; and processed with &amp;lt;code&amp;gt;&amp;lt;COUNTJMP2&amp;gt;&amp;lt;/code&amp;gt; when Luigi scans a Portrait Ghost&amp;#039;s heart with the GBH. The resulting jump will display the Portrait Ghost&amp;#039;s heart message.&lt;br /&gt;
|-&lt;br /&gt;
| cond_type&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-3, 5-13,&amp;#039;&amp;#039; and &amp;#039;&amp;#039;15-16.&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;lt;u&amp;gt;[[Cond Types]]&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| attack_type&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0&amp;#039;&amp;#039; or &amp;#039;&amp;#039;3.&amp;#039;&amp;#039;&lt;br /&gt;
| If a value of 3 is given, then the actor&amp;#039;s current behavior will be replaced with &amp;#039;&amp;#039;EnNoMove&amp;#039;&amp;#039;. This will prevent the actor from doing anything besides its default animation, which makes it a perfect dummy actor entry to use in an event.&lt;br /&gt;
|-&lt;br /&gt;
! move_type&lt;br /&gt;
! Integer&lt;br /&gt;
! &amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;Useless.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! appear_type&lt;br /&gt;
! Integer&lt;br /&gt;
! &amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;Useless.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| invisible&lt;br /&gt;
| Boolean&lt;br /&gt;
| &amp;#039;&amp;#039;0&amp;#039;&amp;#039; or &amp;#039;&amp;#039;1.&amp;#039;&amp;#039;&lt;br /&gt;
| If set to 0, the actor will be visible. If set to 1, the actor will be invisible.&lt;br /&gt;
|-&lt;br /&gt;
| stay&lt;br /&gt;
| Boolean&lt;br /&gt;
| &amp;#039;&amp;#039;0&amp;#039;&amp;#039; or &amp;#039;&amp;#039;1.&amp;#039;&amp;#039;&lt;br /&gt;
| (WIP) Something to do with keeping the actor on the proper path while switching rooms. This is only used by the Butler &amp;#039;&amp;#039;(situji).&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
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