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	<id>https://www.lmhack.net/index.php?action=history&amp;feed=atom&amp;title=Cond_Types</id>
	<title>Cond Types - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.lmhack.net/index.php?action=history&amp;feed=atom&amp;title=Cond_Types"/>
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	<updated>2026-05-30T17:52:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.lmhack.net/index.php?title=Cond_Types&amp;diff=1183&amp;oldid=prev</id>
		<title>CoNesTra: Removed protection from &quot;Cond Types&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Cond_Types&amp;diff=1183&amp;oldid=prev"/>
		<updated>2024-10-08T20:29:47Z</updated>

		<summary type="html">&lt;p&gt;Removed protection from &amp;quot;&lt;a href=&quot;/Cond_Types&quot; title=&quot;Cond Types&quot;&gt;Cond Types&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:29, 8 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Cond_Types&amp;diff=443&amp;oldid=prev</id>
		<title>CoNesTra: Protected &quot;Cond Types&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Cond_Types&amp;diff=443&amp;oldid=prev"/>
		<updated>2024-04-11T23:31:40Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/Cond_Types&quot; title=&quot;Cond Types&quot;&gt;Cond Types&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:31, 11 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Cond_Types&amp;diff=442&amp;oldid=prev</id>
		<title>CoNesTra: Created page with &quot;==== Original Author(s) ====  &#039;&#039;CyrusHedgehog, weirdboo, opeyx&#039;&#039;  ==== Description ====  A list of all the &#039;&#039;cond_type&#039;&#039; values and what they correspond to. They are able to be used in: &#039;&#039;enemyinfo&#039;&#039;, &#039;&#039;teidenenemyinfo&#039;&#039;, &#039;&#039;characterinfo&#039;&#039;, &#039;&#039;teidencharacterinfo&#039;&#039;, &#039;&#039;keyinfo&#039;&#039;, &#039;&#039;teidenkeyinfo&#039;&#039;, &#039;&#039;observerinfo&#039;&#039;, and &#039;&#039;teidenobserverinfo&#039;&#039;.  {| class=&quot;wikitable&quot; ! Value ! Condition Name ! Description |- | 0 | CondAlwaysTrue | No condition. |- | 1 | EnFindPlayerOnRail |...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Cond_Types&amp;diff=442&amp;oldid=prev"/>
		<updated>2024-04-11T23:31:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==== Original Author(s) ====  &amp;#039;&amp;#039;CyrusHedgehog, weirdboo, opeyx&amp;#039;&amp;#039;  ==== Description ====  A list of all the &amp;#039;&amp;#039;cond_type&amp;#039;&amp;#039; values and what they correspond to. They are able to be used in: &amp;#039;&amp;#039;enemyinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;teidenenemyinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;teidencharacterinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;keyinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;teidenkeyinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;observerinfo&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;teidenobserverinfo&amp;#039;&amp;#039;.  {| class=&amp;quot;wikitable&amp;quot; ! Value ! Condition Name ! Description |- | 0 | CondAlwaysTrue | No condition. |- | 1 | EnFindPlayerOnRail |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==== Original Author(s) ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;CyrusHedgehog, weirdboo, opeyx&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
A list of all the &amp;#039;&amp;#039;cond_type&amp;#039;&amp;#039; values and what they correspond to. They are able to be used in: &amp;#039;&amp;#039;enemyinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;teidenenemyinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;teidencharacterinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;keyinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;teidenkeyinfo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;observerinfo&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;teidenobserverinfo&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Condition Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| CondAlwaysTrue&lt;br /&gt;
| No condition.&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| EnFindPlayerOnRail&lt;br /&gt;
| Only spawns a ghost if Luigi is within 200 units of any point on the &amp;#039;&amp;#039;path_name&amp;#039;&amp;#039; given in &amp;#039;&amp;#039;enemyinfo&amp;#039;&amp;#039; or &amp;#039;&amp;#039;characterinfo.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| CondAlwaysTrue&lt;br /&gt;
| No condition.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| CondEnemyDie&lt;br /&gt;
| Checks if all enemies in the room are dead. Used in all portrait ghost rooms except Butler&amp;#039;s Room (Shivers), Ball Room (Whirlindas), and Ceramics Studio (Jarvis). This condition does not check for ghost objects like rats, bats, flying fish, teddy bears, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| SaEnCheckTime&lt;br /&gt;
| Checks the values in &amp;#039;&amp;#039;arg1, arg2, arg3, and arg4&amp;#039;&amp;#039; and compares them against the beta GBH timer. &amp;#039;&amp;#039;arg1&amp;#039;&amp;#039; is the lower bound of the hour value while &amp;#039;&amp;#039;arg3&amp;#039;&amp;#039; is the upper bound. &amp;#039;&amp;#039;arg2&amp;#039;&amp;#039; is the lower bound of the minute value while &amp;#039;&amp;#039;arg4&amp;#039;&amp;#039; is the upper bound. To have it only check one possible time, set &amp;#039;&amp;#039;arg1 = arg3&amp;#039;&amp;#039; and &amp;#039;&amp;#039;arg2 = arg4.&amp;#039;&amp;#039; Only compatible with &amp;#039;&amp;#039;observerinfo/teidenobserverinfo.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| CondAlwaysTrue&lt;br /&gt;
| No condition. &amp;#039;&amp;#039;&amp;#039;(UNUSED)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| EnFindPlayerFar&lt;br /&gt;
| Used for some Ceiling Surprise and Purple Bomber ghosts (most likely leftover from the Bashers). This gives a ghost a medium sized spawn range, meaning Luigi can activate the ghost from a larger range than EnFindPlayerNear.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| EnFindPlayerNear&lt;br /&gt;
| Gives a ghost a small spawn range, meaning Luigi can only activate the ghost if he&amp;#039;s close to it. &amp;#039;&amp;#039;&amp;#039;(UNUSED)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| EnFindPlayerInf&lt;br /&gt;
| Used for most ghosts. Gives a ghost max spawn range, meaning Luigi can activate the ghost anywhere in the current room.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| CondCandleAllOn&lt;br /&gt;
| Checks if all the candles in the room have been lit.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| CondCandleAllOff&lt;br /&gt;
| Checks if all the candles in the room have been extinguished.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| CondStartFromScript&lt;br /&gt;
|&lt;br /&gt;
Activates only when (91) is used in an event. Since this flag resets each time it&amp;#039;s used, this condition type can be used multiple times.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| CondWaterAllOff&lt;br /&gt;
| Checks if all the water generators in the room have been turned OFF. Luigi can freeze a water generator by spraying it with ice element. &amp;#039;&amp;#039;&amp;#039;(UNUSED)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| CondLightOn&lt;br /&gt;
| Checks if the room&amp;#039;s lights are ON.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| CondEnemyGroupDie&lt;br /&gt;
| Checks if all enemies with &amp;#039;&amp;#039;create_name&amp;#039;&amp;#039; matching the string in &amp;#039;&amp;#039;cond_string_arg0&amp;#039;&amp;#039; have been defeated. Only compatible with &amp;#039;&amp;#039;observerinfo/teidenobserverinfo&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| CondInSameRoom&lt;br /&gt;
| Checks if Luigi is in the same room as the jmp entry.&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| CondNotComplete&lt;br /&gt;
| Checks if the room&amp;#039;s lights are OFF.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 17&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | CondAccess&lt;br /&gt;
| If used with &amp;#039;&amp;#039;enemyinfo/teidenenemyinfo&amp;#039;&amp;#039;, this condition checks if the &amp;#039;&amp;#039;access_name&amp;#039;&amp;#039; of the enemy matches the &amp;#039;&amp;#039;access_name&amp;#039;&amp;#039; of a &amp;#039;&amp;#039;furnitureinfo&amp;#039;&amp;#039; entry. If so, it will hide the ghost in the furniture.&lt;br /&gt;
|-&lt;br /&gt;
| If used with &amp;#039;&amp;#039;observerinfo/teidenobserverinfo&amp;#039;&amp;#039;, this condition checks if the string in &amp;#039;&amp;#039;string_arg0&amp;#039;&amp;#039; exists as an &amp;#039;&amp;#039;access_name&amp;#039;&amp;#039; for a furniture entry. This method is used to make the ghosts look as if they&amp;#039;re spawning from the paintings in the Artist&amp;#039;s Studio, when in reality they aren&amp;#039;t (the ghosts use CondAlwaysTrue and don&amp;#039;t have an &amp;#039;&amp;#039;access_name&amp;#039;&amp;#039; like you would expect).&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| CondEventFlagOn&lt;br /&gt;
| Checks if the flag listed in &amp;#039;&amp;#039;cond_arg0&amp;#039;&amp;#039; is ON.&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| CondEventFlagOff&lt;br /&gt;
| Checks if the flag listed in &amp;#039;&amp;#039;cond_arg0&amp;#039;&amp;#039; is OFF. &amp;#039;&amp;#039;&amp;#039;(UNUSED)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
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