<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.lmhack.net/index.php?action=history&amp;feed=atom&amp;title=Generatorinfo</id>
	<title>Generatorinfo - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.lmhack.net/index.php?action=history&amp;feed=atom&amp;title=Generatorinfo"/>
	<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Generatorinfo&amp;action=history"/>
	<updated>2026-04-16T09:50:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Generatorinfo&amp;diff=1152&amp;oldid=prev</id>
		<title>CoNesTra: Removed protection from &quot;Generatorinfo&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Generatorinfo&amp;diff=1152&amp;oldid=prev"/>
		<updated>2024-10-08T20:23:51Z</updated>

		<summary type="html">&lt;p&gt;Removed protection from &amp;quot;&lt;a href=&quot;/Generatorinfo&quot; title=&quot;Generatorinfo&quot;&gt;Generatorinfo&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:23, 8 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Generatorinfo&amp;diff=382&amp;oldid=prev</id>
		<title>CoNesTra: Protected &quot;Generatorinfo&quot;: Documentation ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Generatorinfo&amp;diff=382&amp;oldid=prev"/>
		<updated>2024-04-11T20:27:30Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/Generatorinfo&quot; title=&quot;Generatorinfo&quot;&gt;Generatorinfo&lt;/a&gt;&amp;quot;: Documentation ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:27, 11 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Generatorinfo&amp;diff=381&amp;oldid=prev</id>
		<title>CoNesTra: /* Author(s) */</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Generatorinfo&amp;diff=381&amp;oldid=prev"/>
		<updated>2024-04-11T20:26:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Author(s)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:26, 11 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span id=&quot;&lt;/del&gt;Author(s)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span id=&quot;Author.28s.29&quot; class=&quot;mw-headline&quot;&amp;gt;Author(s)&amp;lt;/span&amp;gt; &lt;/del&gt;====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Original &lt;/ins&gt;Author(s) ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;weirdboo&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;weirdboo&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Generatorinfo&amp;diff=380&amp;oldid=prev</id>
		<title>CoNesTra: Created page with &quot;==== &lt;span id=&quot;Author(s)&quot;&gt;&lt;/span&gt;&lt;span id=&quot;Author.28s.29&quot; class=&quot;mw-headline&quot;&gt;Author(s)&lt;/span&gt; ====  &#039;&#039;weirdboo&#039;&#039;  ==== &lt;span id=&quot;Description&quot; class=&quot;mw-headline&quot;&gt;Description&lt;/span&gt; ====  Documentation on the jump table &#039;&#039;generatorinfo.&#039;&#039; This file deals with generator type actors that can spawn small enemies, elements, or even certain Portrait Ghosts.  &#039;&#039;generatorinfo&#039;&#039; can be edited with Jumpah.  {| class=&quot;wikitable&quot; style=&quot;text-align: left&quot; ! Field ! Type ! Proper...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Generatorinfo&amp;diff=380&amp;oldid=prev"/>
		<updated>2024-04-11T20:26:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==== &amp;lt;span id=&amp;quot;Author(s)&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span id=&amp;quot;Author.28s.29&amp;quot; class=&amp;quot;mw-headline&amp;quot;&amp;gt;Author(s)&amp;lt;/span&amp;gt; ====  &amp;#039;&amp;#039;weirdboo&amp;#039;&amp;#039;  ==== &amp;lt;span id=&amp;quot;Description&amp;quot; class=&amp;quot;mw-headline&amp;quot;&amp;gt;Description&amp;lt;/span&amp;gt; ====  Documentation on the jump table &amp;#039;&amp;#039;generatorinfo.&amp;#039;&amp;#039; This file deals with generator type actors that can spawn small enemies, elements, or even certain Portrait Ghosts.  &amp;#039;&amp;#039;generatorinfo&amp;#039;&amp;#039; can be edited with &lt;a href=&quot;/Jumpah&quot; title=&quot;Jumpah&quot;&gt;Jumpah&lt;/a&gt;.  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot; ! Field ! Type ! Proper...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==== &amp;lt;span id=&amp;quot;Author(s)&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span id=&amp;quot;Author.28s.29&amp;quot; class=&amp;quot;mw-headline&amp;quot;&amp;gt;Author(s)&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;weirdboo&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span id=&amp;quot;Description&amp;quot; class=&amp;quot;mw-headline&amp;quot;&amp;gt;Description&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
Documentation on the jump table &amp;#039;&amp;#039;generatorinfo.&amp;#039;&amp;#039; This file deals with generator type actors that can spawn small enemies, elements, or even certain Portrait Ghosts.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;generatorinfo&amp;#039;&amp;#039; can be edited with [[Jumpah]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
! Field&lt;br /&gt;
! Type&lt;br /&gt;
! Proper Values&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| String&lt;br /&gt;
| &amp;#039;&amp;#039;generator&amp;#039;&amp;#039;&lt;br /&gt;
| This field must be set to &amp;quot;generator&amp;quot; for the entry to function properly.&lt;br /&gt;
|-&lt;br /&gt;
| type&lt;br /&gt;
| String&lt;br /&gt;
| Generator actor name.&lt;br /&gt;
| [[Generator Types]]&lt;br /&gt;
|-&lt;br /&gt;
| path_name&lt;br /&gt;
| String&lt;br /&gt;
| Must match a filename in the &amp;#039;&amp;#039;path&amp;#039;&amp;#039; folder of the map archive. If not, then simply put &amp;#039;&amp;#039;(null).&amp;#039;&amp;#039;&lt;br /&gt;
| Makes the generator use a path file with the string name specified. This path must be inside the &amp;#039;&amp;#039;path&amp;#039;&amp;#039; folder of the map archive, and also must be properly defined in &amp;#039;&amp;#039;railinfo&amp;#039;&amp;#039; to prevent crashes.&lt;br /&gt;
|-&lt;br /&gt;
| CodeName&lt;br /&gt;
| String&lt;br /&gt;
| Any string.&lt;br /&gt;
| This string will allow the generator to be called with event script tags, specifically &amp;lt;code&amp;gt;&amp;lt;GENON&amp;gt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;GENOFF&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| pos_x&lt;br /&gt;
| Float&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Coordinates within the room&amp;#039;s bounding box.&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | These are the spawn coordinates for the generator.&lt;br /&gt;
|-&lt;br /&gt;
| pos_y&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| pos_z&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| dir_x&lt;br /&gt;
| Float&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &amp;#039;&amp;#039;-360.000000 &amp;lt; n &amp;lt;&amp;#039;&amp;#039; &amp;#039;&amp;#039;360.000000&amp;#039;&amp;#039;&lt;br /&gt;
| The degree &amp;#039;&amp;#039;(n)&amp;#039;&amp;#039; of x-axis rotation for the generator. Negative values &amp;#039;&amp;#039;&amp;#039;tilt&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;backwards&amp;#039;&amp;#039;&amp;#039;, while positive values &amp;#039;&amp;#039;&amp;#039;tilt&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;forwards&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| dir_y&lt;br /&gt;
| Float&lt;br /&gt;
| The degree &amp;#039;&amp;#039;(n)&amp;#039;&amp;#039; of y-axis rotation for the generator. Negative values &amp;#039;&amp;#039;&amp;#039;turn&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;left&amp;#039;&amp;#039;&amp;#039;, while positive values &amp;#039;&amp;#039;&amp;#039;turn&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;right&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| dir_z&lt;br /&gt;
| Float&lt;br /&gt;
| The degree &amp;#039;&amp;#039;(n)&amp;#039;&amp;#039; of z-axis rotation for the generator. Negative values &amp;#039;&amp;#039;&amp;#039;tilt left&amp;#039;&amp;#039;&amp;#039;, while positive values &amp;#039;&amp;#039;&amp;#039;tilt right&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
! scale_x&lt;br /&gt;
! Float&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | &amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | &amp;#039;&amp;#039;Useless.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scale_y&lt;br /&gt;
! Float&lt;br /&gt;
|-&lt;br /&gt;
! scale_z&lt;br /&gt;
! Float&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | room_no&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Integer&lt;br /&gt;
| map0, map5, map6, map7, and map8: &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | The room number that the generator should spawn in.&lt;br /&gt;
|-&lt;br /&gt;
| map1, map3, map4, map9, map10, map11, and map12: &amp;#039;&amp;#039;0.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| map2: &amp;#039;&amp;#039;0-71.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| appear_flag&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-255.&amp;#039;&amp;#039;&lt;br /&gt;
| This flag will allow the generator to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| disappear_flag&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-255.&amp;#039;&amp;#039;&lt;br /&gt;
| This flag will prevent the generator from spawning.&lt;br /&gt;
|-&lt;br /&gt;
| appear_time&lt;br /&gt;
| Integer&lt;br /&gt;
| Any nonnegative integer.&lt;br /&gt;
| The amount of time (in frames) that it should take to spawn each actor from the generator.&lt;br /&gt;
|-&lt;br /&gt;
| max_enemy_once&lt;br /&gt;
| Integer&lt;br /&gt;
| Any nonnegative integer.&lt;br /&gt;
| The maximum number of actors the generator is allowed to spawn at once.&lt;br /&gt;
|-&lt;br /&gt;
| max_enemy&lt;br /&gt;
| Integer&lt;br /&gt;
| Any nonnegative integer.&lt;br /&gt;
| The total number of actors the generator is allowed to spawn.&lt;br /&gt;
|-&lt;br /&gt;
| arg0&lt;br /&gt;
| Integer&lt;br /&gt;
| Any integer.&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Generator Types]]&lt;br /&gt;
|-&lt;br /&gt;
| arg1&lt;br /&gt;
| Integer&lt;br /&gt;
| Any nonnegative integer.&lt;br /&gt;
|-&lt;br /&gt;
| arg2&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;-360 &amp;lt; n &amp;lt;&amp;#039;&amp;#039; &amp;#039;&amp;#039;360&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| arg3&lt;br /&gt;
| Integer&lt;br /&gt;
| Any nonnegative integer.&lt;br /&gt;
|-&lt;br /&gt;
! arg4&lt;br /&gt;
! Integer&lt;br /&gt;
! &amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| arg5&lt;br /&gt;
| Boolean&lt;br /&gt;
| &amp;#039;&amp;#039;0&amp;#039;&amp;#039; or &amp;#039;&amp;#039;1.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! arg6&lt;br /&gt;
! Integer&lt;br /&gt;
! &amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! arg7&lt;br /&gt;
! Integer&lt;br /&gt;
! &amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| arg8&lt;br /&gt;
| Boolean&lt;br /&gt;
| &amp;#039;&amp;#039;0&amp;#039;&amp;#039; or &amp;#039;&amp;#039;1.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| stay&lt;br /&gt;
| Boolean&lt;br /&gt;
| &amp;#039;&amp;#039;0&amp;#039;&amp;#039; or &amp;#039;&amp;#039;1.&amp;#039;&amp;#039;&lt;br /&gt;
| (WIP) Something to do with keeping the generator on the proper path while switching rooms. This is only used by main Boo &amp;#039;&amp;#039;(telesa)&amp;#039;&amp;#039; generator that loads in the Foyer.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
</feed>