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	<id>https://www.lmhack.net/index.php?action=history&amp;feed=atom&amp;title=Treasuretable</id>
	<title>Treasuretable - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.lmhack.net/index.php?action=history&amp;feed=atom&amp;title=Treasuretable"/>
	<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Treasuretable&amp;action=history"/>
	<updated>2026-09-24T03:12:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Treasuretable&amp;diff=1191&amp;oldid=prev</id>
		<title>CoNesTra: Removed protection from &quot;Treasuretable&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Treasuretable&amp;diff=1191&amp;oldid=prev"/>
		<updated>2024-10-08T20:30:36Z</updated>

		<summary type="html">&lt;p&gt;Removed protection from &amp;quot;&lt;a href=&quot;/Treasuretable&quot; title=&quot;Treasuretable&quot;&gt;Treasuretable&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:30, 8 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Treasuretable&amp;diff=469&amp;oldid=prev</id>
		<title>CoNesTra: Protected &quot;Treasuretable&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Treasuretable&amp;diff=469&amp;oldid=prev"/>
		<updated>2024-04-12T00:39:12Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/Treasuretable&quot; title=&quot;Treasuretable&quot;&gt;Treasuretable&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:39, 11 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
	<entry>
		<id>https://www.lmhack.net/index.php?title=Treasuretable&amp;diff=468&amp;oldid=prev</id>
		<title>CoNesTra: Created page with &quot;==== Original Author(s) ====  &#039;&#039;weirdboo&#039;&#039;  ==== Description ====  A list of the treasure that can be spawned with the jump table &#039;&#039;treasuretable&#039;&#039;. Each entry will link up to the corresponding chest &#039;&#039;(takara1)&#039;&#039; entry for the room in &#039;&#039;characterinfo&#039;&#039;. Treasure collected from a chest cannot be collected again.  &#039;&#039;treasuretable&#039;&#039; can be edited with Jumpah.  {| class=&quot;wikitable&quot; style=&quot;text-align: left&quot; ! Field ! Type ! Proper Values ! Description |- | other | String...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.lmhack.net/index.php?title=Treasuretable&amp;diff=468&amp;oldid=prev"/>
		<updated>2024-04-12T00:39:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==== Original Author(s) ====  &amp;#039;&amp;#039;weirdboo&amp;#039;&amp;#039;  ==== Description ====  A list of the treasure that can be spawned with the jump table &amp;#039;&amp;#039;treasuretable&amp;#039;&amp;#039;. Each entry will link up to the corresponding chest &amp;#039;&amp;#039;(takara1)&amp;#039;&amp;#039; entry for the room in &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;. Treasure collected from a chest cannot be collected again.  &amp;#039;&amp;#039;treasuretable&amp;#039;&amp;#039; can be edited with &lt;a href=&quot;/Jumpah&quot; title=&quot;Jumpah&quot;&gt;Jumpah&lt;/a&gt;.  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot; ! Field ! Type ! Proper Values ! Description |- | other | String...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==== Original Author(s) ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;weirdboo&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
A list of the treasure that can be spawned with the jump table &amp;#039;&amp;#039;treasuretable&amp;#039;&amp;#039;. Each entry will link up to the corresponding chest &amp;#039;&amp;#039;(takara1)&amp;#039;&amp;#039; entry for the room in &amp;#039;&amp;#039;characterinfo&amp;#039;&amp;#039;. Treasure collected from a chest cannot be collected again.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;treasuretable&amp;#039;&amp;#039; can be edited with [[Jumpah]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
! Field&lt;br /&gt;
! Type&lt;br /&gt;
! Proper Values&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| other&lt;br /&gt;
| String&lt;br /&gt;
| Must be an entry from &amp;#039;&amp;#039;iteminfotable&amp;#039;&amp;#039;. If not, then simply put &amp;#039;&amp;#039;nothing.&amp;#039;&amp;#039;&lt;br /&gt;
| The item that should come out of a room&amp;#039;s chest when opened. The item should be defined in &amp;#039;&amp;#039;iteminfotable&amp;#039;&amp;#039; in order for it to spawn properly. If the string &amp;#039;&amp;#039;nothing&amp;#039;&amp;#039; is used, then no item will come out of the chest.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | room&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Integer&lt;br /&gt;
| map0, map5, map6, map7, and map8: &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | The room number that the entry links with. There can only be &amp;#039;&amp;#039;&amp;#039;one&amp;#039;&amp;#039;&amp;#039; entry per room.&lt;br /&gt;
|-&lt;br /&gt;
| map1, map3, map4, map9, map10, map11, and map12: &amp;#039;&amp;#039;0.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| map2: &amp;#039;&amp;#039;0-71.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| size&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0, 1,&amp;#039;&amp;#039; or &amp;#039;&amp;#039;2&amp;#039;&amp;#039;.&lt;br /&gt;
| The size of the chest. &amp;#039;&amp;#039;0&amp;#039;&amp;#039; is small, &amp;#039;&amp;#039;1&amp;#039;&amp;#039; is medium, and &amp;#039;&amp;#039;2&amp;#039;&amp;#039; is large. Generally, in the original game, &amp;#039;&amp;#039;0&amp;#039;&amp;#039; was used for key chests, &amp;#039;&amp;#039;1&amp;#039;&amp;#039; was used for treasure, and &amp;#039;&amp;#039;2&amp;#039;&amp;#039; was used for boss keys / element medals.&lt;br /&gt;
|-&lt;br /&gt;
| coin&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-200.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of coins to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| bill&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-90.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of bills to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| gold&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-2.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of gold bars to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| SPearl&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-9.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of small pearls to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| MPearl&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-4.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of medium pearls to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| LPearl&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-2.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of small pearls to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| sapphire&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of sapphires to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| emerald&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of emeralds to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| ruby&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of rubies to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| diamond&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of white diamonds to spawn from the chest.&lt;br /&gt;
|-&lt;br /&gt;
| cdiamond&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of red diamonds to spawn from the chest. These diamonds are worth one &amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;c&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;oin, hence the abbreviation.&lt;br /&gt;
|-&lt;br /&gt;
| rdiamond&lt;br /&gt;
| Integer&lt;br /&gt;
| &amp;#039;&amp;#039;0-3.&amp;#039;&amp;#039;&lt;br /&gt;
| The amount of gold diamonds to spawn from the chest. These are the &amp;quot;&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;r&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;eal&amp;quot; diamonds, hence the abbreviation.&lt;br /&gt;
|-&lt;br /&gt;
| effect&lt;br /&gt;
| Boolean&lt;br /&gt;
| &amp;#039;&amp;#039;0&amp;#039;&amp;#039; or &amp;#039;&amp;#039;1.&amp;#039;&amp;#039;&lt;br /&gt;
| If set to &amp;#039;&amp;#039;1,&amp;#039;&amp;#039; the chest will spawn with sparkles. If set to &amp;#039;&amp;#039;0&amp;#039;&amp;#039;, the chest will spawn with no sparkles. These sparkles will disappear after the chest has been opened.&lt;br /&gt;
|-&lt;br /&gt;
| camera&lt;br /&gt;
| Boolean&lt;br /&gt;
| &amp;#039;&amp;#039;0&amp;#039;&amp;#039; or &amp;#039;&amp;#039;1.&amp;#039;&amp;#039;&lt;br /&gt;
| If set to &amp;#039;&amp;#039;1,&amp;#039;&amp;#039; the camera will zoom in on the chest when it spawns, or when Luigi leaves the room and returns without opening it. If set to &amp;#039;&amp;#039;0,&amp;#039;&amp;#039; there will be no camera effect when the chest spawns.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CoNesTra</name></author>
	</entry>
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