Making Gecko Codes To Edit RAM
From LMHack
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With Gamecube/Wii there is code stored within dol memory locations, and we can actually edit and add to this compiled assembly code within memory with the use of gecko/ar codes. And this page will detail on how to make said codes
| Offset | 32 Bit Write |
|---|---|
| 0x33DD5E | obake01.szp |
| 0x33DF5E | obake02.szp |
| 0x33E17E | obake03.szp |
| 0x33E3BE | obake04.szp |
| 0x33E3BE | topoo.szp |
| 0x33E3BE | skul.szp |
| 0x33EBBA | heypo.szp |
| 0x33F8C2 | tenjyo.szp |
| 0x33FA02 | banaoba.szp |