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- 15:08, 14 June 2024 CoNesTra talk contribs created page File:Luigism1.png (File uploaded with MsUpload)
- 15:08, 14 June 2024 CoNesTra talk contribs uploaded File:Luigism1.png (File uploaded with MsUpload)
- 15:08, 14 June 2024 CoNesTra talk contribs created page File:Luigisma.png (File uploaded with MsUpload)
- 15:08, 14 June 2024 CoNesTra talk contribs uploaded File:Luigisma.png (File uploaded with MsUpload)
- 15:08, 14 June 2024 CoNesTra talk contribs created page File:Luigism4.png (File uploaded with MsUpload)
- 15:08, 14 June 2024 CoNesTra talk contribs uploaded File:Luigism4.png (File uploaded with MsUpload)
- 14:49, 14 June 2024 CoNesTra talk contribs created page File:LUIJI.03.png (File uploaded with MsUpload)
- 14:49, 14 June 2024 CoNesTra talk contribs uploaded File:LUIJI.03.png (File uploaded with MsUpload)
- 14:49, 14 June 2024 CoNesTra talk contribs created page File:LUIJI 05.png (File uploaded with MsUpload)
- 14:49, 14 June 2024 CoNesTra talk contribs uploaded File:LUIJI 05.png (File uploaded with MsUpload)
- 14:49, 14 June 2024 CoNesTra talk contribs created page File:LUIJI.04.png (File uploaded with MsUpload)
- 14:49, 14 June 2024 CoNesTra talk contribs uploaded File:LUIJI.04.png (File uploaded with MsUpload)
- 14:42, 14 June 2024 CoNesTra talk contribs created page File:LM-SW2000 FMV 1.mp4 (File uploaded with MsUpload)
- 14:42, 14 June 2024 CoNesTra talk contribs uploaded File:LM-SW2000 FMV 1.mp4 (File uploaded with MsUpload)
- 14:23, 14 June 2024 CoNesTra talk contribs created page Nintendo Space World 2000 (Created page with "== Sizzle Reel == The following footage is taken from a sizzle reel shown at Space World 2000. muted|loop|autoresize=true")
- 14:08, 14 June 2024 CoNesTra talk contribs created page File:LM-SW2000 Sizzle.mp4 (File uploaded with MsUpload)
- 14:08, 14 June 2024 CoNesTra talk contribs uploaded File:LM-SW2000 Sizzle.mp4 (File uploaded with MsUpload)
- 14:04, 14 June 2024 CoNesTra talk contribs created page Pre-Release Information (Created page with "Nintendo Space World 2001")
- 17:59, 30 May 2024 CoNesTra talk contribs created page File:LMHack Welcome Banner-V2.png (File uploaded with MsUpload)
- 17:59, 30 May 2024 CoNesTra talk contribs uploaded File:LMHack Welcome Banner-V2.png (File uploaded with MsUpload)
- 18:53, 17 May 2024 CoNesTra talk contribs changed group membership for Laser Crusader: granted administrator
- 20:04, 8 May 2024 CoNesTra talk contribs created page File Format:ANM (Created page with "=== Original Author === [https://github.com/KillzXGaming KillzXGaming] === Original Source === https://github.com/KillzXGaming/LM_Research/wiki/ANM === Breakdown === == Header == {| class="wikitable" style="text-align: center;" !width="25%"| Offset !width="25%"| Size !width="25%"| Type !width="25%"| Description |- | -0x00 | 1 | Byte | Version? 1 or 2. |- | -0x01 | 1 | Byte | Loop. |- | -0x02 | 2 | UInt16 | Padding. |- | -0x04 | 4 | UInt32 | Frame Count. |- | -0x08 |...")
- 16:09, 22 April 2024 CoNesTra talk contribs created page File Formats (Created page with "==== Description ==== This page will cover all file formats used in Luigi's Mansion (GCN). Some formats may have their own pages, while others may not. This is just dependent on the complexity of the format itself. ==== Formats ==== ===== Camera Animation ===== ====== .CMN ====== .cmn files are files used to animate the camera during events. They can be imported into blender using the Luigi's Mansion Blender Toolkit. ====== .SCD ====== Believed to stand for '...")
- 19:38, 13 April 2024 CoNesTra talk contribs created page File:Luige-texture-edit-example.png (File uploaded with MsUpload)
- 19:38, 13 April 2024 CoNesTra talk contribs uploaded File:Luige-texture-edit-example.png (File uploaded with MsUpload)
- 19:37, 13 April 2024 CoNesTra talk contribs created page How To Edit The Textures Of Luigi, Mario, and the Poltergust (Created page with "=== <span id="Author(s)"></span><span id="Author.28s.29" class="mw-headline">Author(s)</span> === ''SparklyDaCrow'' === <span id="Tools_Required" class="mw-headline">Tools Required</span> === * ArcExtract * ArcPack * Yay * LMTextureInjector * GCRebuilder * A FAT32 formatted USB === <span id="Description" class="mw-headline">Description</span> === ''This tutorial is going to go over how to edit the textures of Luigi, the Poltergust and Mario.'' =...")
- 19:24, 13 April 2024 CoNesTra talk contribs created page How To Extract and Pack .SZP Files (Created page with "== <span id="Author(s)"></span><span id="Author.28s.29" class="mw-headline">Author(s)</span> == Joj / Mr. 2 Bon Kurei Comma == <span id="Tools_Required" class="mw-headline">Tools Required</span> == * ArcExtract * ArcPack * Yay == <span id="Note" class="mw-headline">Note</span> == Perhaps your antivirus software could cause issues. == <span id="Description" class="mw-headline">Description</span> == This is a tutorial on how to extract them juicy .szp fi...")
- 15:35, 12 April 2024 CoNesTra talk contribs created page NTSC-U AR Codes (Created page with "===== Master Code (GC) ===== NNDX-H61J-7DKKF E5T5-4MNT-C865J ===== 16:9 Aspect Ratio (Widescreen) [Ralf]===== YVJ4-5K2T-D3GMX 4NP4-2RDZ-P1YTR 592C-VHJY-86CEB UQPU-G2X0-ZBHRK ===== Play Hidden Mansion [Ralf]===== 3KFH-2P42-MKWWQ 2FZ3-62XC-AEG10 ===== Unlock All Doors [Ralf]===== QZQ9-4VXF-E2M24 AVQZ-8FJQ-Q3AX3 X3N4-TJN7-H999U ===== No Burning Doors [Ralf]===== JK9B-DC9K-G234E VVKZ-UB3F-KQ591 PBNN-ZDNQ-ZUJ5E ===== No Fake Doors [Ralf]===== HR40-UMNB-W06J1...")
- 14:55, 12 April 2024 CoNesTra talk contribs created page Action Replay Codes (Created page with "=== Regions === ==== NTSC-J (Japan) ==== ==== NTSC-U (North America) ==== ==== PAL (Europe) ====")
- 14:37, 12 April 2024 CoNesTra talk contribs protected MediaWiki:Sidebar [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) (hist)
- 12:22, 12 April 2024 CoNesTra talk contribs moved page DR MARIO to DRMARIO
- 12:15, 12 April 2024 CoNesTra talk contribs created page How To Change The GameID (Created page with "=== Original Author(s) === Mousejuggler Mr. 2 Bon Kurei Comma === <span id="Tools_Required" class="mw-headline">Tools Required</span> === * HxD === <span id="Note" class="mw-headline">Note</span> === I would strongly recommend only changing the second and third letters of the GameId. Who knows what could happen if you change anything else? === <span id="Description" class="mw-headline">Description</span> === The GameID is, well, an ID that determines where the...")
- 12:13, 12 April 2024 CoNesTra talk contribs created page How to edit the flashlight's color (Created page with "=== Original Author(s) === LuigiTime2 === Description === This tutorial will allow you to change the color of Luigi's flashlight beam. === Tutorial === # Make sure you have RiiStudio, and WiiExplorer # Open Wii Explorer, and open up your Game.SZP # Go into the folder called kt_static, and find the file: handlight_ef.bmd, right click it and export it # Open handlight_ef.bmd in RiiStudio # Edit Materials 0, 1, and 2 and replace all the yellow with your selected color...")
- 12:00, 12 April 2024 CoNesTra talk contribs created page Game Knowledge (Created page with "==== <span id="Author(s)"></span><span id="Author.28s.29" class="mw-headline">Author(s)</span> ==== ''opeyx'' ==== <span id="Description" class="mw-headline">Description</span> ==== ''This page should (hopefully) provide you with some knowledge about how certain stuff in Luigi's Mansions works.'' ''We will continue add new content here as we get a better understanding for how different parts of the game works.'' ''This page should be considered a work in progress at...")
- 11:58, 12 April 2024 CoNesTra talk contribs created page BLOJob (Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === arookas === <span id="Description" class="mw-headline">Description</span> === blojob is a simple, to‑the‑point BLO toolset for various GameCube games. At its core, it is an API for loading, saving, rendering, and manipulating BLO elements. Tools are included to view and convert BLO files. === <span id="How_to_use" class="mw-headline">How to use</span> === ''Not yet available.'' === <span id="Download...")
- 21:30, 11 April 2024 CoNesTra talk contribs created page Yay (Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === org === <span id="Description" class="mw-headline">Description</span> === Yay allows you to decompress/compress YAY0 compressed files. (SZP -> ARC and ARC -> SZP) === <span id="How_to_use" class="mw-headline">How to use</span> === * CLI Usage ** Compress: yay -c source dest ** Decompress: yay -d source dest === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/ya...")
- 21:28, 11 April 2024 CoNesTra talk contribs created page TrashPrm (Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === TrashPrm allows you to edit PRM files using a GUI. The program supports loading all data types in use by the PRM format. (byte, short, int, float, vector3, RGBA) It also includes a color picker for RGBA values. It supports reading almost all PRM files. (Non-supported files include files related to either elementals or the backyard...")
- 21:27, 11 April 2024 CoNesTra talk contribs created page OPth (Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === opth allows you to convert PTH files into JSON files and the other way around. === <span id="How_to_use" class="mw-headline">How to use</span> === * Drag and drop * CLI Usage ** opth <in> [out] === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/opth_v050-dev.zip")
- 21:26, 11 April 2024 CoNesTra talk contribs created page OArc (Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === oarc allows you to un/pack + de/compress folders, ARC and SZP files. === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a folder onto the program and it will create a ARC / SZP file for you. * If you drag a ARC / SZP onto the program it will be extracted to a folder. === <span id="Download" class="...")
- 21:23, 11 April 2024 CoNesTra talk contribs created page LMTextureInjector (Created page with "=== Creator === KillzXGaming === Description === LMTextureInjector allows you to export / import textures from / to various formats (BIN, MDL, TPL and BTI) === >How to use === * CLI Usage ** Export: LMTextureInjector.exe <InputFile> ** Import: LMTextureInjector.exe <InputFile> <TextureFolder> (''or <TextureFile> for BTI'') === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/lmtextureinjector_v100.zip")
- 21:21, 11 April 2024 CoNesTra talk contribs created page LMARIO (Created page with "== Creators == Quinlamin, Tuxedo Mask == <span id="Description" class="mw-headline">Description</span> == Luigi's Mansion Action Replay Injector Omega. A Tool to inject AR Codes into your Dol. == <span id="How_to_use" class="mw-headline">How to use</span> == Run the .exe Select "Choose dol location" and select your .dol Add your AR code in the "AR Codes" box Click "Inject" == <span id="Download" class="mw-headline">Download</span> == === Version 2.0 === https:...")
- 21:17, 11 April 2024 CoNesTra talk contribs created page HxD (Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === Maël Hörz === <span id="Description" class="mw-headline">Description</span> === HxD allows you to modify the raw bytes for any type of file. === <span id="How_to_use" class="mw-headline">How to use</span> === * To load a file you click File -> Open. * To save a file you click File -> Save. === <span id="Download" class="mw-headline">Download</span> === https://mh-nexus.de/downloads/HxDSetup.zip === <...")
- 21:17, 11 April 2024 CoNesTra talk contribs created page File:HxD v240 Screenshot.png (File uploaded with MsUpload)
- 21:17, 11 April 2024 CoNesTra talk contribs uploaded File:HxD v240 Screenshot.png (File uploaded with MsUpload)
- 21:09, 11 April 2024 CoNesTra talk contribs created page PyIsoTools (Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === JoshuaMKW === <span id="Description" class="mw-headline">Description</span> === PyIsoTools allows you to export a ISO into a "root" folder and rebuild a "root" folder back into a ISO. === <span id="How_to_use" class="mw-headline">How to use</span> === ==== To create "Root Folder" from ISO ==== ** Load the ISO image by going to File > Open ISO. ** Select the ISO to be loaded. ** Right click the 'root' with...")
- 21:09, 11 April 2024 CoNesTra talk contribs created page File:Pyisotools v246 Screenshot.png (File uploaded with MsUpload)
- 21:09, 11 April 2024 CoNesTra talk contribs uploaded File:Pyisotools v246 Screenshot.png (File uploaded with MsUpload)
- 21:00, 11 April 2024 CoNesTra talk contribs created page File:GCRebuilder v110 Screenshot.png (File uploaded with MsUpload)
- 21:00, 11 April 2024 CoNesTra talk contribs uploaded File:GCRebuilder v110 Screenshot.png (File uploaded with MsUpload)
- 20:59, 11 April 2024 CoNesTra talk contribs created page GCRebuilder (Created page with "<div style="text-align:center;"> <big><b>DISCLAIMER</b></big> This application is no longer maintained and is out of date. It is recommended to use PyIsoTools instead. </div> === Creator === BSV === Description === GCRebuilder (also known as GCR) allows you to export a ISO into a "root" folder and rebuild a "root" folder back into a ISO. === How to use === * Create "Root Folder" from ISO ** You can create a root folder from a ISO by first loading the iso: Im...")