Original Author(s)
weirdboo, LMFinish, Ralf@gc-forever, CyrusLoS
Description
A list of all the actors in the game. These actors can all be loaded through characterinfo, but some special ones can be loaded through other jump tables.
The actor table in Start.dol defines the attributes for each actor. Entries that use odd numbered render types have been highlighted.
Note that file locations starting with /data/ are located in root/Game/game.szp on NTSC-J, root/Game/game_usa.szp on NTSC-U, and root/Game/gameX.szp on PAL (there's five archives, one for each language). File locations starting with /mapX/ are located in root/Map/mapX.szp.
Actors
Luigi
These actors are Luigi.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
0 | 0x338590 | luige | /data/model/luige.arc | 0 | Normal | N/A | N/A | N/A | 804D08A8 | The Luigi actor that the player controls. |
1 | 0x3385AC | waluige | Normal Transparent | 804D08B0 | (UNUSED) Ghost Luigi | |||||
2 | 0x3385C8 | dluige01 | /root/model/dluige01.szp | 14 | Normal | N/A | N/A | N/A | 8033B230 | Cutscene Luigi 1: E. Gadd in Parlor event (event01) |
3 | 0x3385E4 | dluige02 | /root/model/dluige02.szp | 15 | Normal | N/A | N/A | N/A | 8033B23C | Cutscene Luigi 2: Mario end-of-game event (event52) |
4 | 0x338600 | dluige03 | /root/model/dluige03.szp | 16 | Normal | N/A | N/A | N/A | 8033B248 | Cutscene Luigi 3: Portrificationizer Room event (event02) |
Equipment
These actors are Luigi's equipment.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
10 | 0x3386A8 | gameboy | /data/model/gameboy.arc | 4 | Normal | N/A | N/A | N/A | 804D08E0 | The Gameboy Horror that Luigi holds in his hand. Can be equipped in events with <GAMEBOYON> and unequipped with <GAMEBOYOFF> .
|
5 | 0x33861C | vbody | /data/model/vbody.arc | 3 | Glossy | N/A | N/A | N/A | 804D08B8 | Poltergust 3000. Can be equipped in events with <WEAPON> and unequipped with <NOWEAPON> . Can also be used on other actors with <SETCLEANER> in events. (event01 and event02)
|
181 | 0x33995C | bvbody | Normal Transparent | 804D0DA0 | (UNUSED) Ghost version of vbody. | |||||
6 | 0x338638 | vhead | /data/model/vhead.arc | 1 | Normal | N/A | N/A | N/A | 804D08C0 | Poltergust nozzle. Can be equipped in events with <WEAPON> and unequipped with <NOWEAPON> . Can also be used on other actors with <SETCLEANER> in events. (event01 and event02)
|
182 | 0x339978 | bvhead | Normal Transparent | 804D0DA8 | (UNUSED) Ghost version of vhead. | |||||
7 | 0x338654 | wplight | /data/model/wplight.arc | 2 | Normal | N/A | N/A | N/A | 804D08C8 | Flashlight. Can be put away in events with <HLIGHTON> and taken out with <HLIGHTOFF> . Can be equipped with <LUIGELTON> and unequipped with <LUIGELTOFF> . It can also be turned on with <LLIGHTON> and turned off with <LLIGHTOFF> .
|
183 | 0x339994 | bwplight | Normal Transparent | 8033B320 | (UNUSED) Ghost version of bwplight. | |||||
8 | 0x338670 | wpwater | /root/model/wpwater.szp | 12 | Normal | N/A | N/A | N/A | 804D08D0 | (UNUSED) Beta water nozzle |
184 | 0x3399B0 | bwpwater | Normal Transparent | 8033B32C | (UNUSED) Ghost version of bwpwater. | |||||
9 | 0x33868C | wpair | /root/model/wpair.szp | 13 | Normal | N/A | N/A | N/A | 804D08D8 | (UNUSED) Beta Poltergust nozzle |
185 | 0x3399CC | bwpair | Normal Transparent | 804D0DB0 | (UNUSED) Ghost version of bwpair. |
E. Gadd
These actors are E. Gadd.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
39 | 0x3389D4 | lohakase | /root/model/lohakase.szp | 48 | Normal | N/A | N/A | N/A | 8033B260 | E. Gadd |
40 | 0x3389F0 | dhakase | /root/model/dhakase.szp | 17 | Normal | N/A | N/A | N/A | 804D09C0 | Cutscene E. Gadd 1: E. Gadd in the Parlor event (event01) |
41 | 0x338A0C | dhakase2 | /root/model/dhakase2.szp | 18 | Normal | N/A | N/A | N/A | 8033B26C | Cutscene E. Gadd 2: Portrificationizer event (event02) |
Boos
These actors are the various types of Boos.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
222 | 0x339DD8 | telesa | /data/model/telesa3.arc | A | Glossy Transparent | N/A | N/A | Small | 804D0E94 | [index.php/Documentation_generatortypes.html Generator Types] |
274 | 0x33A388 | demotele | /root/model/telesa.szp | 90 | Glossy Transparent | N/A | N/A | N/A | 8033B50C | |
276 | 0x33A3C0 | demotel2 | 8033B524 | |||||||
214 | 0x339CF8 | bmtelesa | 8033B380 | Mini Boos that form to make Boolossus. | ||||||
75 | 0x338DC4 | telesa1 | /root/model/telesa2.szp | 91 | Glossy Transparent | N/A | N/A | Small | 804D0AB0 | (UNUSED) Cutscene Boolossus |
220 | 0x339DA0 | btelesa | Boss | 804D0E8C | Boolossus's big form | |||||
275 | 0x33A3A4 | dltelesa | /root/model/ltelesa.szp | 102 | Glossy Transparent | N/A | N/A | N/A | 8033B518 | Cutscene King Boo: King Boo dialogue outside (event73) and inside (event74) the Secret Altar. |
221 | 0x339DBC | kptelesa | Small | 8033B38C | Boss version of King Boo | |||||
69 | 0x338D1C | telball | /root/model/telball.szp | 28 | Glossy | N/A | N/A | N/A | 804D0A80 | Boo ball |
Observers
These actors must be spawned through [index.php/Documentation_observerinfo.html observerinfo] to work properly.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
121 | 0x3392CC | observer | /data/model/dummy.arc | C | Fullbright | N/A | N/A | N/A | 8033B2F0 | Invisible actors that monitor Luigi's actions and [[Do Types|can do certain things] under certain conditions. |
234 | 0x339F28 | soundobj | /data/model/dummy2.arc | D | Normal | N/A | N/A | N/A | 8033B3C8 | An invisible actor that plays ambient sound effects |
42 | 0x338A28 | kinopio | /root/model/kinopio.szp | 49 | Normal | 0 | kinopio1.txp | N/A | 804D09C8 | Red Toad |
43 | 0x338A44 | kinopio2 | 1 | kinopio2.txp | 8033B278 | (UNUSED) Green Toad | ||||
136 | 0x339470 | otobira | /root/model/otobira.szp | 87 | Normal | N/A | N/A | N/A | 804D0C58 | The gate blocking the Clockwork Room elevator |
153 | 0x33964C | iphone | /root/model/iphone.szp | 6A | Normal | N/A | N/A | N/A | 804D0CE0 | Black rotary telephone. Used in the Blackout with Flags 10, 191, and 192. |
Generic Ghosts
These actors are the generic ghosts of the game (non-Portrait Ghosts).
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
11 | 0x3386C4 | yapoo1 | /root/model/obake01.szp | 19 | Glossy Transparent | 0 | obake011.txp | Generic | 804D08E8 | Gold Ghost |
12 | 0x3386E0 | yapoo2 | 1 | obake012.txp | 804D08F0 | Temper Terror | ||||
16 | 0x338750 | mapoo1 | /root/model/obake02.szp | 1A | Glossy Transparent | 0 | obake021.txp | Generic | 804D0910 | Purple Puncher |
17 | 0x33876C | mapoo2 | 1 | obake022.txp | Generic | 804D0918 | Flash | |||
18 | 0x338788 | mopoo1 | /root/model/obake03.szp | 1B | Glossy Transparent | 0 | obake031.txp | Generic | 804D0920 | Blue Twirler |
19 | 0x3387A4 | mopoo2 | 1 | obake032.txp | Generic | 804D0928 | Blue Blaze | |||
35 | 0x338964 | banaoba | /root/model/banaoba.szp | 2A | Glossy Transparent | N/A | N/A | Generic | 804D09A0 | Garbage Can Ghost |
20 | 0x3387C0 | topoo1 | /root/model/topoo.szp | 1D | Glossy Transparent | 0 | topoo1.txp | Generic | 804D0930 | Red Grabbing Ghost |
21 | 0x3387DC | topoo2 | 1 | topoo2.txp | Generic | 804D0938 | Mirror Ghost (Cyan Grabbing Ghost) | |||
22 | 0x3387F8 | topoo3 | 2 | topoo3.txp | Generic | 804D0940 | Cinema Ghost (Purple Grabbing Ghost) | |||
23 | 0x338814 | topoo4 | 3 | topoo4.txp | Generic | 804D0948 | White Grabbing Ghost | |||
25 | 0x33884C | heypo1 | /root/model/heypo.szp | 21 | Glossy Transparent | 0 | heypo1.txp | Generic | 804D0950 | Red Ghost Guy (solo) |
26 | 0x338868 | heypo2 | 2 | heypo2.txp | 804D0958 | Green Ghost Guy (solo) | ||||
27 | 0x338884 | heypo3 | 3 | heypo3.txp | 804D0960 | White Ghost Guy (dancer) | ||||
28 | 0x3388A0 | heypo4 | 4 | heypo4.txp | 804D0968 | Brown Ghost Guy (dancer) | ||||
29 | 0x3388BC | heypo5 | 5 | heypo5.txp | 804D0970 | Orange Ghost Guy (dancer) | ||||
30 | 0x3388D8 | heypo6 | 6 | heypo6.txp | 804D0978 | Yellow Ghost Guy (dancer) | ||||
31 | 0x3388F4 | heypo7 | 7 | heypo7.txp | 804D0980 | Pink Ghost Guy (dancer) | ||||
32 | 0x338910 | heypo8 | 8 | heypo8.txp | 804D0988 | Purple Ghost Guy (dancer) | ||||
13 | 0x3386FC | skul | /root/model/skul.szp | 1F | Glossy Transparent | N/A | N/A | Generic | 804D08F8 | Skeleton Ghost |
33 | 0x33892C | tenjyo | /root/model/tenjyo.szp | 29 | Glossy Transparent | 0 | tenjyo1.txp | Generic | 804D0990 | Purple Bomber |
34 | 0x338948 | tenjyo2 | 1 | tenjyo2.txp | 804D0998 | Ceiling Surprise | ||||
24 | 0x338830 | putcher1 | /root/model/obake04.szp | 1C | Glossy Transparent | N/A | N/A | Generic | 8033B254 | Bowling Ghost |
56 | 0x338BB0 | waiter | /root/model/waiter.szp | 35 | Normal Transparent | N/A | N/A | Generic | 804D0A28 | Waiter |
Portrait Ghosts
These actors are Portrait Ghosts.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
46 | 0x338A98 | father | /root/model/father.szp | 2C | Glossy Transparent | N/A | N/A | Portrait | 804D09DC | Neville. He makes the chair actor isu01 rock as long as he's active. |
47 | 0x338AB4 | mother | /root/model/mother.szp | 2D | Glossy Transparent | N/A | N/A | Portrait | 804D09E4 | Lydia. Her heart-reveal behavior is activated with Flag 169 when Luigi opens the curtains. |
210 | 0x339C88 | dancer | /root/model/dancer.szp | 80 | Glossy Transparent | N/A | N/A | Portrait | 804D0E50 | Male Whirlinda. Shares a heart with the Female Whirlinda, but his HP parameter takes precedence. |
209 | 0x339C6C | dancer2 | /root/model/dancer2.szp | 93 | Glossy Transparent | N/A | N/A | Portrait | 804D0E48 | Male Whirlinda. Shares a heart with the Male Whirlinda, but his HP parameter takes precedence. |
14 | 0x338718 | situji | /root/model/situji.szp | 22 | Glossy Transparent | N/A | N/A | Portrait | 804D0900 | Shivers. He holds his candle actor candle while active. |
38 | 0x3389B8 | pianist | /root/model/pianist.szp | 23 | Glossy Transparent | N/A | N/A | Portrait | 804D09B8 | Melody Pianissima. She throws her music sheets okami1 at Luigi when <GENON>"demo_piano" is used in event03.
|
44 | 0x338A60 | eater | /root/model/eater.szp | 2F | Glossy Transparent | N/A | N/A | Portrait | 804D09D0 | Mr. Luggs. He's linked with his food tabemono and will become visible once Luigi lights all of the candles in the Dining Room, turning Flag 99 on. |
120 | 0x3392B0 | dog1 | /root/model/dog.szp | 50 | Glossy Transparent | N/A | N/A | Portrait | 804D0BE0 | Spooky. After he barks enough times, his behavior will turn on Flag 88, activating the Mr. Bones event (event23). |
54 | 0x338B78 | builder | /root/model/builder.szp | 33 | Glossy Transparent | N/A | N/A | Portrait | 804D0A18 | Biff Atlas. He lifts his weights actor, barbell while idle. |
45 | 0x338A7C | fat | /root/model/fat.szp | 30 | Glossy Transparent | N/A | N/A | Portrait | 804D09D8 | Miss Petunia. She will allow the shower actor to spawn as long as she's active. Her behavior also turns on Flag 193 once Luigi sprays her with ice, activating her heart and event34. |
48 | 0x338AD0 | obaasan | /root/model/obaasan.szp | 2E | Glossy Transparent | N/A | N/A | Portrait | 804D09EC | Nana. She allows the yarn ball actors keito1, keito2, and keito3 to spawn. |
49 | 0x338AEC | boy | /root/model/boy.szp | 32 | Glossy Transparent | 0 | boy.txp | Portrait | 804D09F4 | [index.php/Documentation_generatortypes.html Generator Types] |
50 | 0x338B08 | boy2 | 1 | boy2.txp | 804D09F8 | |||||
51 | 0x338B24 | dboy | Glossy Transparent | 0 | boy.txp | Generic | 804D0A00 | Cutscene Red Twin - Orville: Propeller twirling event (event24) | ||
52 | 0x338B40 | dboy2 | 1 | boy2.txp | 804D0A08 | Cutscene Purple Twin - Henry: Propeller twirling event (event24) | ||||
55 | 0x338B94 | hustler | /root/model/hustler.szp | 34 | Glossy Transparent | N/A | N/A | Portrait | 804D0A20 | Slim Bankshot. He holds his pool stick hcue and shoots his cue ball htama4 at the other balls htama1, htama2, and htama3 to try and hurt Luigi. |
186 | 0x3399E8 | uranai | /root/model/uranai.szp | 79 | Glossy Transparent | N/A | N/A | Portrait | 804D0DB8 | Madame Clairvoya. She only spawns via event37 once Luigi has turned Flag 88 on by shining his flashlight on the crystal ball for long enough. Her heart is revealed in event36 with <GENON>"dm_uranai" and her visibility can be toggled with Flag 92.
|
187 | 0x339A04 | denwa | /root/model/denwa.szp | 7A | Glossy Transparent | N/A | N/A | Portrait | 804D0DC0 | Uncle Grimmly |
57 | 0x338BCC | doll1 | /root/model/doll.szp | 47 | Glossy Transparent | 0 | doll1.txp | Portrait | 804D0A30 | Blue Clockwork Soldier |
58 | 0x338BE8 | doll2 | 1 | doll2.txp | Portrait | 804D0A38 | Pink Clockwork Soldier | |||
59 | 0x338C04 | doll3 | 2 | doll3.txp | Portrait | 804D0A40 | Green Clockwork Soldier | |||
36 | 0x338980 | tubone | /root/model/tubone.szp | 20 | Glossy Transparent | N/A | N/A | Portrait | 804D09A8 | [index.php/Documentation_generatortypes.html Generator Types] |
37 | 0x33899C | htubone | Glossy Transparent | 804D09B0 | ||||||
173 | 0x33987C | girl | /root/model/girl.szp | 74 | Glossy Transparent | N/A | N/A | Portrait | 804D0D68 | Sue Pea. Once Luigi sprays her with water enough times, her behavior will turn on Flag 190, activating event86 and revealing her heart. |
217 | 0x339D4C | snowman | /root/model/yukiyama.szp | 86 | Fullbright Transparent | N/A | N/A | Portrait | 804D0E78 | Sir Weston. He loads in with his ice block and remains frozen in place until Luigi lights his two lamp trigger actors with fire. Once Luigi does this, Flag 89 will be turned on, activating event89 and Sir Weston himself. |
/map2/j3d_effect/k12-icejail/icejail.bmd | ||||||||||
53 | 0x338B5C | gaka | /root/model/gaka.szp | 31 | Glossy Transparent | N/A | N/A | Portrait | 804D0A10 | Vincent Van Gore. His heart is revealed in event82 with <GENON>"dm_gaka" and his visibility can be toggled with Flag 92. Once he's defeated, his behavior will turn on Flag 55 which releases the key from his chest painting.
|
Ghost-Specific Objects
These actors have purposes related to specific ghosts.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
62 | 0x338C58 | heart | /data/model/heart.arc | 5 | Normal | N/A | N/A | N/A | 804D0A50 | Big purple ghost heart. These are the hearts that can be seen while looking at Portrait Ghosts through the GBH. |
163 | 0x339764 | heymask | /data/model/heymask.arc | E | Glossy | 0 | heymask1.txp | Small | 804D0D2C | Ghost Guy mask (solo version) |
164 | 0x339780 | heymask2 | Normal | 1 | heymask2.txp | 8033B2FC | Ghost Guy mask (dancer version) | |||
165 | 0x33979C | heylance | /data/model/heylance.arc | F | Normal | N/A | N/A | N/A | 8033B308 | Ghost Guy pitchfork |
61 | 0x338C3C | tomato | /data/model/tomato.arc | 7 | Glossy | N/A | N/A | Small | 804D0A48 | Bowling Ball (used by the Bowling Ghost) |
93 | 0x338FBC | isu01 | /root/model/isu.szp | 37 | Normal | N/A | N/A | N/A | 804D0B30 | Neville's chair. This one will stick around after Neville is defeated. |
94 | 0x338FD8 | isu02 | /root/model/isu2.szp | 38 | Normal | N/A | N/A | N/A | 804D0B38 | Nana's chair. This one will disappear after Nana is defeated. |
15 | 0x338734 | candle | /root/model/candle.szp | 94 | Fullbright | N/A | N/A | Generic | 804D0908 | Shivers's Candle |
139 | 0x3394C4 | okami | /root/model/okami1.szp | 5A | Glossy | N/A | N/A | Small | 804D0C70 | Melody's music sheets |
174 | 0x339898 | tabemono | /root/model/tabemono.szp | 75 | Fullbright | N/A | N/A | N/A | 8033B314 | Mr. Lugg's Food |
157 | 0x3396BC | bone1 | /data/model/bone.arc | 6 | Normal Transparent | N/A | N/A | Small | 804D0CFC | Bone that the Skeleton Ghosts throw |
176 | 0x3398D0 | ebone | Glossy Transparent | N/A | 804D0D78 | Spooky's bone | ||||
154 | 0x339668 | barbell | /root/model/barbell.szp | 6B | Normal | N/A | N/A | N/A | 804D0CE8 | Biff Atlas's barbell. It will stick around after he's defeated. |
95 | 0x338FF4 | shower | /root/model/shower.szp | 46 | Fullbright | N/A | N/A | N/A | 804D0B40 | Female shadow that loads onto the 2F Bathroom curtains via event05. |
169 | 0x33980C | okeito1 | /root/model/okeito1.szp | 73 | Normal | N/A | N/A | N/A | 804D0D48 | (UNUSED) Pink yarn ball (no animations) |
170 | 0x339828 | keito1 | Glossy | 0 | okeito11.txp | 804D0D50 | Pink yarn ball. Used with Nana but changes color for some reason. | |||
171 | 0x339844 | keito2 | 1 | okeito12.txp | 804D0D58 | Blue yarn ball. Used with Nana. | ||||
172 | 0x339860 | keito3 | 2 | okeito13.txp | 804D0D60 | Yellow yarn ball. Used with Nana. | ||||
158 | 0x3396D8 | htama1 | /root/model/htama.szp | 6E | Glossy | 0 | htama1.txp | Small | 804D0D04 | Billiard's ball (yellow 1 ball) |
159 | 0x3396F4 | htama2 | 1 | htama2.txp | 804D0D0C | Billiard's ball (red 3 ball) | ||||
160 | 0x339710 | htama3 | 2 | htama3.txp | 804D0D14 | Billiard's ball (purple 5 ball) | ||||
161 | 0x33972C | htama4 | 3 | htama4.txp | 804D0D1C | Billiard's ball (white cue ball) | ||||
124 | 0x339320 | ibox01 | /root/model/ibox.szp | 52 | Openable Box | 0 | ibox1.txp | N/A | 804D0BF8 | Pink, swirly pattern box with red bow. Used for the Twins' hide and seek minigame (event49). |
125 | 0x3390x33C | ibox02 | 1 | ibox2.txp | 804D0C00 | Blue, wavy pattern box. Used for the Twins' hide and seek minigame (event49). | ||||
126 | 0x339358 | ibox03 | 2 | ibox3.txp | 804D0C08 | Light green box with red X's and green stars. Used for the Twins' hide and seek minigame (event49). | ||||
127 | 0x339374 | ibox04 | 3 | ibox4.txp | 804D0C10 | Turquoise box with green X's and white and brown flower patterns. Used for the Twins' hide and seek minigame (event49). | ||||
128 | 0x339390 | ibox05 | 4 | ibox5.txp | 804D0C18 | Beige box with 5 small, red targets on each side. Used for the Twins' hide and seek minigame (event49). | ||||
155 | 0x339684 | car | /root/model/car.szp | 6C | Normal | N/A | N/A | Small | 804D0CF0 | Car used with boy2 (Henry, the purple Twin). |
156 | 0x3396A0 | plane | /root/model/plane.szp | 6D | Normal | N/A | N/A | Small | 804D0CF4 | Plane used with boy (Orville, the red Twin). |
162 | 0x339748 | hcue | /root/model/hcue.szp | 6F | Glossy | N/A | N/A | N/A | 804D0D24 | Slim Bankshot's cue stick |
166 | 0x3397B8 | gun | /root/model/gun.szp | 71 | Glossy | N/A | N/A | N/A | 804D0D34 | Pop gun. Used with the Clockwork Soldiers. |
167 | 0x3397D4 | zenmai | /root/model/zenmai.szp | 72 | Glossy | N/A | N/A | Small | 804D0D38 | Wind up handle. Used on the backs of the Clockwork Soldiers. |
215 | 0x339D14 | bturara | /map2/j3d_effect/k09-tsurara_s/tsurara_s.bmd | 85 | Glossy Transparent | N/A | N/A | N/A | 804D0E68 | Icicle. Used in Cold Storage and disappears when Weston is defeated. |
216 | 0x339D30 | turara | 804D0E70 | (UNUSED) A beta version of the icicle | ||||||
218 | 0x339D68 | lamp | N/A | 9 | Fullbright | N/A | N/A | N/A | 804D0E80 | Invisible fire trigger. Used in Cold Storage to activate Sir Weston's event (event89) with Flag 89. |
219 | 0x339D84 | ice | /map2/j3d_effect/k09-tsurara_s/hyochu.bmd | 85 | Glossy Transparent | N/A | N/A | N/A | 804D0E88 | Sir Weston's ice spikes |
Speedy Spirits and Gold Mice
These actors link with iyapootable and give out treasure when collected.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
239 | 0x339FB4 | iyapoo1 | /root/model/obake01.szp | 19 | Glossy Transparent | 2 | obake013.txp | Generic | 804D0EF0 | Speedy Spirit (Storage Room) |
240 | 0x339FD0 | iyapoo2 | 804D0EF8 | Speedy Spirit (Billiards Room) | ||||||
241 | 0x339FEC | iyapoo3 | 804D0F00 | Speedy Spirit (Dining Room) | ||||||
242 | 0x33A008 | iyapoo4 | 804D0F08 | Speedy Spirit (Study) | ||||||
243 | 0x33A024 | iyapoo5 | 804D0F10 | Speedy Spirit (The Twins' Room) | ||||||
244 | 0x33A040 | iyapoo6 | 804D0F18 | Speedy Spirit (Nana's Room) | ||||||
245 | 0x33A05C | iyapoo7 | 804D0F20 | Speedy Spirit (Kitchen) | ||||||
246 | 0x33A078 | iyapoo8 | 804D0F28 | Speedy Spirit (Sealed Room) | ||||||
247 | 0x33A094 | iyapoo9 | 804D0F30 | Speedy Spirit (Rec Room) | ||||||
248 | 0x33A0B0 | iyapoo10 | 8033B3D4 | Speedy Spirit (Wardrobe Room) | ||||||
249 | 0x33A0CC | iyapoo11 | 8033B3E0 | Speedy Spirit (Cellar) | ||||||
250 | 0x33A0E8 | iyapoo12 | 8033B3EC | Speedy Spirit (Breaker Room) | ||||||
251 | 0x33A104 | iyapoo13 | 8033B3F8 | Speedy Spirit (Hidden Room) | ||||||
252 | 0x33A120 | iyapoo14 | 8033B404 | Speedy Spirit (Conservatory) | ||||||
253 | 0x33A13C | iyapoo15 | 8033B410 | Speedy Spirit (Nursery) | ||||||
254 | 0x33A158 | iyapoo16 | 8033B41C | (UNUSED) Speedy Spirit | ||||||
255 | 0x33A174 | iyapoo17 | 8033B428 | (UNUSED) Speedy Spirit | ||||||
256 | 0x33A190 | iyapoo18 | 8033B434 | (UNUSED) Speedy Spirit | ||||||
257 | 0x33A1AC | iyapoo19 | 8033B440 | (UNUSED) Speedy Spirit | ||||||
258 | 0x33A1C8 | iyapoo20 | 8033B44C | (UNUSED) Speedy Spirit | ||||||
263 | 0x33A254 | goldrat0 | /root/model/rat.szp | 4C | Glossy Transparent | 3 | rat4.txp | Small | 8033B488 | [index.php/Documentation_generatortypes.html Generator Types] |
107 | 0x339144 | goldrat1 | 8033B2B4 | |||||||
108 | 0x339160 | goldrat2 | 8033B2C0 | |||||||
109 | 0x33917C | goldrat3 | 8033B2CC | |||||||
110 | 0x339198 | goldrat4 | 8033B2D8 | |||||||
111 | 0x3391B4 | goldrat5 | 8033B2E4 | |||||||
259 | 0x33A1E4 | goldrat6 | 8033B458 | |||||||
260 | 0x33A200 | goldrat7 | 8033B464 | |||||||
261 | 0x33A21C | goldrat8 | 8033B470 | |||||||
262 | 0x33A238 | goldrat9 | 8033B47C |
Possessed Furniture
These actors fly towards Luigi when a polter1 actor is present and active.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
123 | 0x339304 | polter1 | /data/model/dummy.arc | C | Fullbright | N/A | N/A | N/A | 804D0BF0 |
Invisible actor that will throw ibookr, ibookb, ifly, inabe, otub1, otub2, otub3, otub4, otub5, oufo1, oufo2, piero1 and piero2 actors at Luigi one after another until none remain. The name of this actor is based off of the famous horror movie Poltergeist. |
140 | 0x3394E0 | oufo1 | /root/model/oufo1.szp | 5E | Glossy | N/A | N/A | N/A | 804D0C78 | White plate. |
141 | 0x3394FC | oufo2 | /root/model/oufo2.szp | 5F | Glossy | N/A | N/A | N/A | 804D0C80 | White plate with a blue border. |
142 | 0x339518 | otub1 | /root/model/otub1.szp | 60 | Normal | N/A | N/A | N/A | 804D0C88 | Round, purple jar. |
143 | 0x339534 | otub2 | /root/model/otub2.szp | 61 | Normal | N/A | N/A | N/A | 804D0C90 | Silver, trophy shaped jar. |
144 | 0x339550 | otub3 | /root/model/otub3.szp | 62 | Normal | N/A | N/A | N/A | 804D0C98 | White jar with pink streaks. |
145 | 0x33956C | otub4 | /root/model/otub4.szp | 63 | Normal | N/A | N/A | N/A | 804D0CA0 | Silver jar with red, yellow, and blue flower patterns. . |
146 | 0x339588 | otub5 | /root/model/otub5.szp | 64 | Normal | N/A | N/A | N/A | 804D0CA8 | Tall, white and blue vase with fine china type patterns. |
147 | 0x3395A4 | ifly | /root/model/ifly.szp | 65 | Glossy | N/A | N/A | N/A | 804D0CB0 | Frying pan. |
148 | 0x3395C0 | inabe | /root/model/inabe.szp | 66 | Glossy | N/A | N/A | N/A | 804D0CB8 | Small cooking pot. |
149 | 0x3395DC | ibookb | /root/model/ibook.szp | 67 | Glossy | 0 | bookb.txp | N/A | 804D0CC0 | (UNUSED) Blue book. |
150 | 0x3395F8 | ibookr | 1 | bookr.txp | 804D0CC8 | Red book. | ||||
151 | 0x339614 | piero1 | /root/model/piero1.szp | 68 | Glossy | N/A | N/A | N/A | 804D0CD0 | Red clown doll. |
152 | 0x339630 | piero2 | /root/model/piero2.szp | 69 | Glossy | N/A | N/A | N/A | 804D0CD8 | Blue clown doll. |
Enemy Generators
These generator actors can spawn numerous amounts of enemies.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
70 | 0x338D38 | poo1 | /root/model/poo.szp | 2B | Glossy Transparent | 0 | poo1.txp | Small | 804D0A88 | [index.php/Documentation_generatortypes.html Generator Types] |
71 | 0x338D54 | poo2 | 1 | poo2.txp | 804D0A90 | |||||
74 | 0x338DA8 | bomb1 | /root/model/bomb.szp | 4F | Glossy Transparent | N/A | N/A | Small | 804D0AA8 | |
76 | 0x338DE0 | mgyapoo1 | /root/model/obake01.szp | 19 | Glossy Transparent | 0 | obake011.txp | Generic | 8033B29C | |
104 | 0x3390F0 | rat1 | /root/model/rat.szp | 4C | Glossy Transparent | 0 | rat1.txp | Small | 804D0B88 | |
105 | 0x33910C | rat2 | 1 | rat2.txp | 804D0B90 | |||||
106 | 0x339128 | rat3 | 2 | rat3.txp | 804D0B98 | |||||
112 | 0x3391D0 | bat1 | /root/model/bat.szp | 4D | Glossy Transparent | 0 | bat1.txp | Small | 804D0BA0 | |
113 | 0x3391EC | bat2 | 1 | bat2.txp | 804D0BA8 | |||||
175 | 0x3398B4 | eskul | /root/model/skul.szp | 1F | Glossy Transparent | N/A | N/A | Generic | 804D0D70 | |
228 | 0x339E80 | star | /root/model/star.szp | 92 | Normal Transparent | N/A | N/A | Small | 804D0EBC |
Other Generators
These generator actors have purposes besides spawning enemies.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
114 | 0x339208 | elfire | /mapX/j3d_effect/k03-elem1_eyes/k03-elem1_eyes.bmd | C | Fullbright | N/A | N/A | N/A | 804D0BB0 | [index.php/Documentation_generatortypes.html Generator Types] |
(Coming Soon) PCR & BTI Pairing List | ||||||||||
/data/model/dummy.arc | ||||||||||
115 | 0x339224 | elice | /mapX/j3d_effect/k03-elem1_eyes/k03-elem1_eyes.bmd | C | Fullbright | N/A | N/A | N/A | 804D0BB0 | |
(Coming Soon) PCR & BTI Pairing List | ||||||||||
/data/model/dummy.arc | ||||||||||
116 | 0x339240 | elwater | /mapX/j3d_effect/k03-elem1_eyes/k03-elem1_eyes.bmd | C | Fullbright | N/A | N/A | N/A | 804D0BB0 | |
(Coming Soon) PCR & BTI Pairing List | ||||||||||
/data/model/dummy.arc | ||||||||||
177 | 0x3398EC | dmario | /root/model/dmario.szp | 76 | Normal | N/A | N/A | N/A | 804D0D80 | |
178 | 0x339908 | dmario2 | 76 | Glossy Transparent | 804D0D88 | (UNUSED) Ghost Mario | ||||
180 | 0x339940 | dkoppa | /root/model/dkoppa.szp | 78 | Normal | N/A | N/A | N/A | 804D0D98 | [index.php/Documentation_generatortypes.html Generator Types] |
Chests
These actors are chests that link with treasuretable to spawn treasure after Luigi clears rooms.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
122 | 0x3392E8 | takara1 | /data/model/takara1.arc | 11 | Openable Box | N/A | N/A | N/A | 804D0BE8 | (UNUSED) Green Treasure Chest |
373 | 0x33AE5C | gtakara1 | 0 | takara11.txp | 8033B554 | Green Treasure Chest | ||||
374 | 0x33AE78 | rtakara1 | 1 | takara12.txp | 8033B560 | Red Treasure Chest | ||||
375 | 0x33AE94 | btakara1 | 2 | takara13.txp | 8033B56C | Blue Treasure Chest | ||||
376 | 0x33AEB0 | wtakara1 | 3 | takara14.txp | 8033B578 | White Treasure Chest | ||||
377 | 0x33AECC | ytakara1 | 4 | takara15.txp | 8033B584 | Yellow Treasure Chest |
Keys
These actors are keys that open doors.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
86 | 0x338EF8 | key01 | /data/model/key01.arc | B | Fullbright | N/A | N/A | N/A | 804D0AF8 | Regular key |
87 | 0x338F14 | key02 | /root/model/key02.szp | 3B | Fullbright | N/A | N/A | N/A | 804D0B00 | Chauncey's heart key |
88 | 0x338F30 | key03 | /root/model/key03.szp | 3C | Fullbright | N/A | N/A | N/A | 804D0B08 | Bogmire's club key |
89 | 0x338F4C | key04 | /root/model/key04.szp | 3D | Fullbright | N/A | N/A | N/A | 804D0B10 | Boolossus's diamond key |
90 | 0x338F68 | key05 | /root/model/key05.szp | 3E | Fullbright | N/A | N/A | N/A | 804D0B18 | Van Gore's spade key |
Element Medals
These actors are the three Elemental Medals that Luigi can collect.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
117 | 0x33925C | elffst | /map2/j3d_effect/item/elffst.bmd | C | Fullbright | N/A | N/A | N/A | 804D0BC8 | Fire Element Medal |
/data/model/dummy.arc | ||||||||||
118 | 0x339278 | elifst | /map2/j3d_effect/item/elifst.bmd | C | Fullbright | N/A | N/A | N/A | 804D0BD0 | Ice Element Medal |
/data/model/dummy.arc | ||||||||||
119 | 0x339294 | elwfst | /map2/j3d_effect/item/elwfst.bmd | C | Fullbright | N/A | N/A | N/A | 804D0BD8 | Water Element Medal |
/data/model/dummy.arc |
Mario's Items
These actors are the five Mario Items that Luigi can collect.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
188 | 0x339A20 | mcap | /root/model/mcap.szp | 7B | Glossy | N/A | N/A | N/A | 804D0DC8 | Mario's Hat |
189 | 0x339A3C | mstar | /root/model/mstar.szp | 7C | Glossy | N/A | N/A | N/A | 804D0DD0 | Mario's Star |
190 | 0x339A58 | mglove | /root/model/mglove.szp | 7D | Glossy | N/A | N/A | N/A | 804D0DD8 | Mario's Glove |
191 | 0x339A74 | mshoes | /root/model/mshoes.szp | 7E | Glossy | N/A | N/A | N/A | 804D0DE0 | Mario's Shoe |
192 | 0x339A90 | mletter | /root/model/mletter.szp | 7F | Glossy | N/A | N/A | N/A | 804D0DE8 | Mario's Letter |
Treasure
These actors are the types of treasure that Luigi can collect.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
194 | 0x339AC8 | spearl | /map2/j3d_effect/item/spearl.bmd | C | Normal | N/A | N/A | N/A | 804D0DF8 | Small Pearl |
/data/model/dummy.arc | ||||||||||
195 | 0x339AE4 | mpearl | /map2/j3d_effect/item/mpearl.bmd | C | Normal | N/A | N/A | N/A | 804D0E00 | Medium Pearl |
/data/model/dummy.arc | ||||||||||
196 | 0x339B00 | lpearl | /map2/j3d_effect/item/lpearl.bmd | C | Normal | N/A | N/A | N/A | 804D0E08 | Large Pearl |
/data/model/dummy.arc | ||||||||||
197 | 0x339B1C | sapphire | /map2/j3d_effect/item/sapphire.bmd | C | Normal | N/A | N/A | N/A | 8033B338 | Sapphire |
/data/model/dummy.arc | ||||||||||
198 | 0x339B38 | emerald | /map2/j3d_effect/item/emerald.bmd | C | Normal | N/A | N/A | N/A | 804D0E10 | Emerald |
/data/model/dummy.arc | ||||||||||
199 | 0x339B54 | ruby | /map2/j3d_effect/item/ruby.bmd | C | Normal | N/A | N/A | N/A | 804D0E18 | Ruby |
/data/model/dummy.arc | ||||||||||
200 | 0x339B70 | diamond | /map2/j3d_effect/item/dia.bmd | C | Normal | N/A | N/A | N/A | 804D0E20 | White Diamond |
/data/model/dummy.arc | ||||||||||
201 | 0x339B8C | cdiamond | /map2/j3d_effect/item/cdia.bmd | C | Normal | N/A | N/A | N/A | 8033B344 | Red Diamond |
/data/model/dummy.arc | ||||||||||
202 | 0x339BA8 | rdiamond | /map2/j3d_effect/item/rdia.bmd | C | Normal | N/A | N/A | N/A | 8033B350 | Gold Diamond |
/data/model/dummy.arc | ||||||||||
203 | 0x339BC4 | gold | /map2/j3d_effect/item/gold.bmd | C | Normal | N/A | N/A | N/A | 804D0E28 | Gold Bar |
/data/model/dummy.arc | ||||||||||
204 | 0x339BE0 | crown | /map2/j3d_effect/crown/oukan.bmd | C | Normal | N/A | N/A | N/A | 804D0E30 | King Boo's crown |
/data/model/dummy.arc |
Other Items
These are other item type actors.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
168 | 0x3397F0 | banana | /data/model/banana.arc | 8 | Glossy | N/A | N/A | Small | 804D0D40 | Banana |
193 | 0x339AAC | mkinoko | /data/model/mkinoko.arc | 9 | Glossy | N/A | N/A | N/A | 804D0DF0 | Poison Mushroom |
205 | 0x339BFC | sheart | /map2/j3d_effect/item/sheart.bmd | C | Normal | N/A | N/A | N/A | 804D0E38 | Small/Medium heart. Small hearts turn into medium hearts after Area 2 has been cleared. |
/map2/j3d_effect/item/mheart.bmd | ||||||||||
/data/model/dummy.arc | ||||||||||
206 | 0x339C18 | lheart | /map2/j3d_effect/item/lheart.bmd | C | Normal | N/A | N/A | N/A | 804D0E40 | Large heart |
/data/model/dummy.arc | ||||||||||
207 | 0x339C34 | itembomb | /data/model/bomb2.arc | 10 | Glossy | N/A | N/A | N/A | 8033B35C | Large bomb |
208 | 0x339C50 | itemboms | 8033B368 | Small bomb |
Special Doors
These are special actors that link with doors.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
225 | 0x339E2C | fakedoor | /root/model/fakedoor.szp | 5B | Normal | N/A | N/A | N/A | 8033B398 | Fake Door in the F1 and F2 hallways |
226 | 0x339E48 | fkdoor2 | /root/model/fkdoor2.szp | 5C | Normal | N/A | N/A | N/A | 804D0EAC | Fake Door in the Attic |
227 | 0x339E64 | fkdoor3 | /root/model/fkdoor3.szp | 5D | Normal | N/A | N/A | N/A | 804D0EB4 | Fake Door in the Laundry Room |
264 | 0x33A270 | eldoor01 | (Coming Soon) PCR & BTI Pairing List/data/model/dummy.arc | C | Fullbright | N/A | N/A | N/A | 8033B494 | [index.php/Documentation_generatortypes.html Generator Types] |
265 | 0x33A28C | eldoor02 | 8033B4A0 | |||||||
266 | 0x33A2A8 | eldoor03 | 8033B4AC | |||||||
267 | 0x33A2C4 | eldoor04 | 8033B4B8 | |||||||
268 | 0x33A2E0 | eldoor05 | 8033B4C4 | |||||||
269 | 0x33A2FC | eldoor06 | 8033B4D0 | |||||||
270 | 0x33A318 | eldoor07 |
/map2/j3d_effect/d55_kekkai/kek_a.bmd /data/model/dummy.arc |
C | Fullbright | N/A | N/A | N/A | 8033B4DC | |
271 | 0x33A0x334 | eldoor08 |
/map2/j3d_effect/d55_kekkai/kek_b.bmd /data/model/dummy.arc |
C | Fullbright | N/A | N/A | N/A | 8033B4E8 | |
272 | 0x33A350 | eldoor09 | 8033B4F4 | |||||||
273 | 0x33A36C | eldoor10 | 8033B500 |
Boneyard Plant
These are Boneyard Plant actors.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
235 | 0x339F44 | seed | /root/model/seed.szp | 8A | Normal | N/A | N/A | N/A | 804D0ED4 | The seed / sprout stage of the Boneyard Plant |
236 | 0x339F60 | blossom | /root/model/blossom.szp | 8B | Normal | N/A | N/A | N/A | 804D0EDC | The bud / flower stage of the Boneyard Plant |
237 | 0x339F7C | nut | /root/model/nut.szp | 8C | Normal | N/A | N/A | N/A | 804D0EE4 | The nut / open nut stage of the Boneyard Plant |
238 | 0x339F98 | kareki | /root/model/kareki.szp | 8D | Normal | N/A | N/A | N/A | 804D0EE8 | The death stage of the Boneyard Plant |
Chauncey Fight
These are actors that relate to the Chauncey fight.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
63 | 0x338C74 | baby | /root/model/baby.szp | 24 | Glossy Transparent | N/A | N/A | Portrait | 804D0A58 | Chauncey. He cannot spawn without at least one ikuma1 entry in the room with hom. |
64 | 0x338C90 | bbaby | Boss | 804D0A60 | Boss version of Chauncey | |||||
65 | 0x338CAC | babyball | /root/model/babyball.szp | 25 | Glossy | N/A | N/A | N/A | 8033B290 | Giant baby ball. Used in the Chauncey fight. |
66 | 0x338CC8 | moku | /root/model/moku.szp | 26 | Glossy | N/A | N/A | N/A | 804D0A68 | Giant rocking horse. Used in the Chauncey fight. |
67 | 0x338CE4 | moku2 | 804D0A70 | Cutscene giant rocking horse: Chauncey boss intro event (event64) | ||||||
68 | 0x338D00 | bball | /root/model/bball.szp | 27 | Glossy | 2 | wait.txp | N/A | 804D0A78 | Chauncey's ball. Hitting Chauncey with it turns Flag 47 on which activates event50, sending Luigi to the Boss Battle. |
129 | 0x3393AC | ikuma1 | /root/model/ikuma.szp | 53 | Glossy | N/A | N/A | N/A | 804D0C20 | A teddy bear. Chauncey throws these at Luigi when activated with Flag 169. |
Bogmire Fight
These are actors that relate to the Bogmire fight.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
211 | 0x339CA4 | bshadow | /root/model/bshadow.szp | 83 | Fullbright Transparent | N/A | N/A | Small | 804D0E58 | Bogmire shadow clone. This one is the smaller variant. |
212 | 0x339CC0 | bshadow2 | /root/model/bshadow2.szp | 84 | Fullbright | N/A | N/A | N/A | 8033B374 | Bogmire shadow clone. This one is the larger variant. |
213 | 0x339CDC | bfire | /root/model/bfire.szp | 82 | Normal Transparent | N/A | N/A | Boss | 804D0E60 | Bogmire. The locations he spawns are dependent on RNG. |
Bowser Fight
These are actors that relate to the Bowser fight.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
229 | 0x339E9C | kopahead | /root/model/kopahead.szp | 95 | Normal | N/A | N/A | N/A | 8033B3A4 | Bowser's head |
230 | 0x339EB8 | kopabody | /root/model/kopabody.szp | 96 | Normal | N/A | N/A | N/A | 8033B3B0 | Bowser's body |
231 | 0x339ED4 | kopabom | /root/model/kopabom.szp | 97 | Normal | N/A | N/A | N/A | 804D0EC4 | Bowser's spiky bomb |
232 | 0x339EF0 | kopakage | /root/model/kopakage.szp | 98 | Normal | N/A | N/A | N/A | 8033B3BC | Bowser's shadow |
233 | 0x339F0C | pillar | /root/model/pillar.szp | 99 | Normal | N/A | N/A | N/A | 804D0ECC | Pillar from Bowser's Arena |
Dollhouse Doors and Elevators (Clockwork Room)
These are actors that make up some of the details of the dollhouses in the Clockwork Room
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
130 | 0x3393C8 | odoor1 | /root/model/odoor1.szp | 54 | Normal | N/A | N/A | N/A | 804D0C28 | Pink door used in the dollhouses on the left side of the Clockwork Room. |
131 | 0x3393E4 | odoor2 | /root/model/odoor2.szp | 55 | Normal | N/A | N/A | N/A | 804D0C30 | Yellow door used in the dollhouses on the left side of the Clockwork Room. |
132 | 0x339400 | odoor3 | /root/model/odoor3.szp | 56 | Normal | N/A | N/A | N/A | 804D0C38 | Smaller pink door used on the left side of the main dollhouse in the Clockwork Room. |
133 | 0x33941C | odoor4 | /root/model/odoor4.szp | 57 | Normal | N/A | N/A | N/A | 804D0C40 | Pink door used in the dollhouses on the right side of the Clockwork Room. |
134 | 0x339438 | odoor5 | /root/model/odoor5.szp | 58 | Normal | N/A | N/A | N/A | 804D0C48 | Yellow door used in the dollhouses on the right side of the Clockwork Room. |
135 | 0x339454 | odoor6 | /root/model/odoor6.szp | 59 | Normal | N/A | N/A | N/A | 804D0C50 | Smaller pink door used on the right side of the main dollhouse in the Clockwork Room. |
137 | 0x33948C | oere | /root/model/oere.szp | 88 | Normal | N/A | N/A | N/A | 804D0C60 | The Clockwork Room elevator. It's in the shape of a long rectangular prism. |
138 | 0x3394A8 | kere | /root/model/kere.szp | 89 | Normal | N/A | N/A | N/A | 804D0C68 | The Roof elevator. It's in the shape of a cube. |
Portrificationizer Machine Parts
These actors make up the Portrificationizer Machine seen in map4.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
77 | 0x338DFC | kiarm | /root/model/kiarm.szp | 3F | Normal | N/A | N/A | N/A | 804D0AB8 | The "arms" part of the Portrificationizer Machine that grabs Portraits at the end of the process. |
78 | 0x338E18 | kiashuk | /root/model/kiashuk.szp | 40 | Normal | N/A | N/A | N/A | 804D0AC0 | The "oven" part of the Portrificationizer Machine that bakes the ghosts onto the Portraits near the end of the process. |
79 | 0x338E34 | kibet | /root/model/kibet.szp | 41 | Normal | N/A | N/A | N/A | 804D0AC8 | The two "smasher" parts of the Portrificationizer Machine that meet together and squish the ghosts flat before they get zapped with electricity. |
80 | 0x338E50 | kifuta | /root/model/kifuta.szp | 42 | Normal | N/A | N/A | N/A | 804D0AD0 | The last "collector" part of the Portrificationizer Machine that clamps open and shut to collect each Portrait. |
81 | 0x338E6C | kisentak | /root/model/kisentak.szp | 43 | Normal | N/A | N/A | N/A | 8033B2A8 | The first "collector" part of the Portrificationizer Machine that Luigi puts his Poltergust nozzle into. It also includes the "washing machine" part. |
82 | 0x338E88 | kitv | /root/model/kitv.szp | 44 | Normal | N/A | N/A | N/A | 804D0AD8 | The "cow udders" part of the Portrificationizer Machine that zaps ghosts with electricity. It also contains a small wooden TV easter egg with an image of the Spaceworld 2000 ghosts playing cards on it, hence the the tv part of the name kitv. |
Reversed Portrificationizer Machine Parts
These actors make up the reversed Portrificationizer Machine seen in map12.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
277 | 0x33A3DC | edarm | /root/model/edarm.szp | 9A | Normal | N/A | N/A | N/A | 804D0F38 | Clone of kiarm. |
278 | 0x33A3F8 | edashuk | /root/model/edashuk.szp | 9B | Normal | N/A | N/A | N/A | 804D0F40 | Clone of kiashuk |
279 | 0x33A414 | edbet | /root/model/edbet.szp | 9C | Normal | N/A | N/A | N/A | 804D0F48 | Clone of kibet. |
280 | 0x33A430 | edfuta | /root/model/edfuta.szp | 9D | Normal | N/A | N/A | N/A | 804D0F50 | Clone of kifuta. |
281 | 0x33A44C | edsentak | /root/model/edsentak.szp | 9E | Normal | N/A | N/A | N/A | 8033B530 | Clone of kisentak. |
282 | 0x33A468 | edtv | /root/model/edtv.szp | 9F | Normal | N/A | N/A | N/A | 804D0F58 | Clone of kitv. |
283 | 0x33A484 | edusiro | /root/model/edusiro.szp | A0 | Normal | N/A | N/A | N/A | 804D0F60 | Clone of kiusiro. |
223 | 0x339DF4 | dkikai | /root/model/dikikai.szp | 8E | Normal | N/A | N/A | N/A | 804D0E9C | Replaces edsentak via ASM if Flag 255 is ON during the end of event52 when Mario is ejected from the Portrificationizer Machine. |
224 | 0x339E10 | dwaku | /root/model/dwaku.szp | 8F | Normal | N/A | N/A | N/A | 804D0EA4 | The metal vent part of edsentak that gets stuck on Mario's head at the end of event52. |
Flattened Ghosts (Portrificationizer Room)
These mostly unused flattened ghost actors go through the Portrification process.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
285 | 0x33A4BC | obasoul1 | /root/model/obasoul1.szp | A2 | Glossy Transparent | N/A | N/A | N/A | 8033B53C | The small blue ghost with yellow eyes that gets tossed around the "washing machine" part of kisentak during the Portrification process. |
286 | 0x33A4D8 | kopatele | /root/model/kopatele.szp | A3 | Glossy Transparent | N/A | N/A | N/A | 8033B548 | The King Boo and Bowser Head that gets tossed around the "washing machine" part of kisentak during the Portrification process. |
287 | 0x33A4F4 | oba00n | /root/model/oba00n.szp | A4 | Normal | N/A | N/A | N/A | 804D0F70 | The flattened Mario model that gets pushed through the Portrificationizer machine during the reversal process. |
96 | 0x339010 | oba01n | /root/model/oba01n.szp | A6 | Normal | N/A | N/A | N/A | 804D0B48 | The flattened blue ghost with yellow eyes that gets crushed and zapped as it goes through the Portrification process. |
100 | 0x339080 | oba02n | /root/model/oba02n.szp | AA | Normal | N/A | N/A | N/A | 804D0B68 | (UNUSED) Flattened Lydia model that would've been used in the Portrification process. |
289 | 0x33A52C | oba03n | /root/model/oba03n.szp | AE | Normal | N/A | N/A | N/A | 804D0F80 | (UNUSED) Flattened Chauncey model that would've been used in the Portrification process. |
293 | 0x33A59C | oba04n | /root/model/oba04n.szp | B2 | Normal | N/A | N/A | N/A | 804D0FA0 | (UNUSED) Flattened Whirlindas model that would've been used in the Portrification process. |
297 | 0x33A60C | oba05n | /root/model/oba05n.szp | B6 | Normal | N/A | N/A | N/A | 804D0FC0 | (UNUSED) Flattened Madame Clairvoya model that would've been used in the Portrification process. |
301 | 0x33A67C | oba06n | /root/model/oba06n.szp | BA | Normal | N/A | N/A | N/A | 804D0FE0 | (UNUSED) Flattened Shivers model that would've been used in the Portrification process. |
305 | 0x33A6EC | oba07n | /root/model/oba07n.szp | BE | Normal | N/A | N/A | N/A | 804D1000 | (UNUSED) Flattened Melody Pianissima model that would've been used in the Portrification process. |
309 | 0x33A75C | oba08n | /root/model/oba08n.szp | C2 | Normal | N/A | N/A | N/A | 804D1020 | (UNUSED) Flattened Mr. Luggs model that would've been used in the Portrification process. |
313 | 0x33A7CC | oba09n | /root/model/oba09n.szp | C6 | Normal | N/A | N/A | N/A | 804D1040 | (UNUSED) Flattened Spooky model that would've been used in the Portrification process. |
317 | 0x33A83C | oba10n | /root/model/oba10n.szp | CA | Normal | N/A | N/A | N/A | 804D1060 | (UNUSED) Flattened Bogmire model that would've been used in the Portrification process. |
321 | 0x33A8AC | oba11n | /root/model/oba11n.szp | CE | Normal | N/A | N/A | N/A | 804D1080 | (UNUSED) Flattened Biff Atlas model that would've been used in the Portrification process. |
325 | 0x33A91C | oba12n | /root/model/oba12n.szp | D2 | Normal | N/A | N/A | N/A | 804D10A0 | (UNUSED) Flattened Slim Bankshot model that would've been used in the Portrification process. |
329 | 0x33A98C | oba13n | /root/model/oba13n.szp | D6 | Normal | N/A | N/A | N/A | 804D10C0 | (UNUSED) Flattened Miss Petunia model that would've been used in the Portrification process. |
333 | 0x33A9FC | oba14n | /root/model/oba14n.szp | DA | Normal | N/A | N/A | N/A | 804D10E0 | (UNUSED) Flattened Nana model that would've been used in the Portrification process. |
337 | 0x33AA6C | oba15n | /root/model/oba15n.szp | DE | Normal | N/A | N/A | N/A | 804D1100 | (UNUSED) Flattened Twins model that would've been used in the Portrification process. |
341 | 0x33AADC | oba16n | /root/model/oba16n.szp | E2 | Normal | N/A | N/A | N/A | 804D1120 | (UNUSED) Flattened Boolossus model that would've been used in the Portrification process. |
345 | 0x33AB4C | oba17n | /root/model/oba17n.szp | E6 | Normal | N/A | N/A | N/A | 804D1140 | (UNUSED) Flattened Jarvis model that would've been used in the Portrification process. |
349 | 0x33ABBC | oba18n | /root/model/oba18n.szp | EA | Normal | N/A | N/A | N/A | 804D1160 | (UNUSED) Flattened Sue Pea model that would've been used in the Portrification process. |
353 | 0x33AC2C | oba19n | /root/model/oba19n.szp | EE | Normal | N/A | N/A | N/A | 804D1180 | (UNUSED) Flattened Vincent Van Gore model that would've been used in the Portrification process. |
357 | 0x33AC9C | oba20n | /root/model/oba20n.szp | F2 | Normal | N/A | N/A | N/A | 804D11A0 | (UNUSED) Flattened Uncle Grimmly model that would've been used in the Portrification process. |
361 | 0x33AD0C | oba21n | /root/model/oba21n.szp | F6 | Normal | N/A | N/A | N/A | 804D11C0 | (UNUSED) Flattened Clockwork Soldiers model that would've been used in the Portrification process. |
365 | 0x33AD7C | oba22n | /root/model/oba22n.szp | FA | Normal | N/A | N/A | N/A | 804D11E0 | (UNUSED) Flattened Sir Weston model that would've been used in the Portrification process. |
369 | 0x33ADEC | oba23n | /root/model/oba23n.szp | FE | Normal | N/A | N/A | N/A | 804D1200 | Flattened King Boo and Bowser model that gets crushed and zapped as it goes through the Portrification process. |
Ghost Portraits (Portrificationizer Room)
These actors are ghost portraits as seen at the end of the Portrification process. These are not the portrait models seen in the Gallery.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
288 | 0x33A510 | oba00g1 | /root/model/oba00g1.szp | A5 | Normal | N/A | N/A | N/A | 804D0F78 | The Mario Portrait model used for a brief moment during the beginning of the reversal process. |
97 | 0x33902C | oba01g1 | /root/model/oba01g1.szp | A7 | Normal | N/A | N/A | N/A | 804D0B50 | Neville's Bronze Portrait. |
98 | 0x339048 | oba01g2 | /root/model/oba01g2.szp | A8 | Normal | N/A | N/A | N/A | 804D0B58 | Neville's Silver Portrait. |
99 | 0x339064 | oba01g3 | /root/model/oba01g3.szp | A9 | Normal | N/A | N/A | N/A | 804D0B60 | Neville's Gold Portrait. |
101 | 0x33909C | oba02g1 | /root/model/oba02g1.szp | AB | Normal | N/A | N/A | N/A | 804D0B70 | Lydia's Bronze Portrait. |
102 | 0x3390B8 | oba02g2 | /root/model/oba02g2.szp | AC | Normal | N/A | N/A | N/A | 804D0B78 | Lydia's Silver Portrait. |
103 | 0x3390D4 | oba02g3 | /root/model/oba02g3.szp | AD | Normal | N/A | N/A | N/A | 804D0B80 | Lydia's Gold Portrait. |
290 | 0x33A548 | oba03g1 | /root/model/oba03g1.szp | AF | Normal | N/A | N/A | N/A | 804D0F88 | Chauncey's Bronze Portrait. |
291 | 0x33A564 | oba03g2 | /root/model/oba03g2.szp | B0 | Normal | N/A | N/A | N/A | 804D0F90 | Chauncey's Silver Portrait. |
292 | 0x33A580 | oba03g3 | /root/model/oba03g3.szp | B1 | Normal | N/A | N/A | N/A | 804D0F98 | Chauncey's Gold Portrait. |
294 | 0x33A5B8 | oba04g1 | /root/model/oba04g1.szp | B3 | Normal | N/A | N/A | N/A | 804D0FA8 | The Whirlindas' Bronze Portrait. |
295 | 0x33A5D4 | oba04g2 | /root/model/oba04g2.szp | B4 | Normal | N/A | N/A | N/A | 804D0FB0 | The Whirlindas' Silver Portrait. |
296 | 0x33A5F0 | oba04g3 | /root/model/oba04g3.szp | B5 | Normal | N/A | N/A | N/A | 804D0FB8 | The Whirlindas' Gold Portrait. |
298 | 0x33A628 | oba05g1 | /root/model/oba05g1.szp | B7 | Normal | N/A | N/A | N/A | 804D0FC8 | Madame Clairvoya's Bronze Portrait. |
299 | 0x33A644 | oba05g2 | /root/model/oba05g2.szp | B8 | Normal | N/A | N/A | N/A | 804D0FD0 | Madame Clairvoya's Silver Portrait. |
300 | 0x33A660 | oba05g3 | /root/model/oba05g3.szp | B9 | Normal | N/A | N/A | N/A | 804D0FD8 | Madame Clairvoya's Gold Portrait. |
302 | 0x33A698 | oba06g1 | /root/model/oba06g1.szp | BB | Normal | N/A | N/A | N/A | 804D0FE8 | Shivers' Bronze Portrait. |
303 | 0x33A6B4 | oba06g2 | /root/model/oba06g2.szp | BC | Normal | N/A | N/A | N/A | 804D0FF0 | Shivers' Silver Portrait. |
304 | 0x33A6D0 | oba06g3 | /root/model/oba06g3.szp | BD | Normal | N/A | N/A | N/A | 804D0FF8 | Shivers' Gold Portrait. |
306 | 0x33A708 | oba07g1 | /root/model/oba07g1.szp | BF | Normal | N/A | N/A | N/A | 804D1008 | Melody Pianissima's Bronze Portrait. |
307 | 0x33A724 | oba07g2 | /root/model/oba07g2.szp | C0 | Normal | N/A | N/A | N/A | 804D1010 | Melody Pianissima's Silver Portrait. |
308 | 0x33A740 | oba07g3 | /root/model/oba07g3.szp | C1 | Normal | N/A | N/A | N/A | 804D1018 | Melody Pianissima's Gold Portrait. |
310 | 0x33A778 | oba08g1 | /root/model/oba08g1.szp | C3 | Normal | N/A | N/A | N/A | 804D1028 | Mr. Luggs' Bronze Portrait. |
311 | 0x33A794 | oba08g2 | /root/model/oba08g2.szp | C4 | Normal | N/A | N/A | N/A | 804D1030 | Mr. Luggs' Silver Portrait. |
312 | 0x33A7B0 | oba08g3 | /root/model/oba08g3.szp | C5 | Normal | N/A | N/A | N/A | 804D1038 | Mr. Luggs' Gold Portrait. |
314 | 0x33A7E8 | oba09g1 | /root/model/oba09g1.szp | C7 | Normal | N/A | N/A | N/A | 804D1048 | Spooky's Bronze Portrait. |
315 | 0x33A804 | oba09g2 | /root/model/oba09g2.szp | C8 | Normal | N/A | N/A | N/A | 804D1050 | Spooky's Silver Portrait. |
316 | 0x33A820 | oba09g3 | /root/model/oba09g3.szp | C9 | Normal | N/A | N/A | N/A | 804D1058 | Spooky's Gold Portrait. |
318 | 0x33A858 | oba10g1 | /root/model/oba10g1.szp | CB | Normal | N/A | N/A | N/A | 804D1068 | Bogmire's Bronze Portrait. |
319 | 0x33A874 | oba10g2 | /root/model/oba10g2.szp | CC | Normal | N/A | N/A | N/A | 804D1070 | Bogmire's Silver Portrait. |
320 | 0x33A890 | oba10g3 | /root/model/oba10g3.szp | CD | Normal | N/A | N/A | N/A | 804D1078 | Bogmire's Gold Portrait. |
322 | 0x33A8C8 | oba11g1 | /root/model/oba11g1.szp | CF | Normal | N/A | N/A | N/A | 804D1088 | Biff Atlas' Bronze Portrait. |
323 | 0x33A8E4 | oba11g2 | /root/model/oba11g2.szp | D0 | Normal | N/A | N/A | N/A | 804D1090 | Biff Atlas' Silver Portrait. |
324 | 0x33A900 | oba11g3 | /root/model/oba11g3.szp | D1 | Normal | N/A | N/A | N/A | 804D1098 | Biff Atlas' Gold Portrait. |
326 | 0x33A938 | oba12g1 | /root/model/oba12g1.szp | D3 | Normal | N/A | N/A | N/A | 804D10A8 | Slim Bankshot's Bronze Portrait. |
327 | 0x33A954 | oba12g2 | /root/model/oba12g2.szp | D4 | Normal | N/A | N/A | N/A | 804D10B0 | Slim Bankshot's Silver Portrait. |
328 | 0x33A970 | oba12g3 | /root/model/oba12g3.szp | D5 | Normal | N/A | N/A | N/A | 804D10B8 | Slim Bankshot's Gold Portrait. |
330 | 0x33A9A8 | oba13g1 | /root/model/oba13g1.szp | D7 | Normal | N/A | N/A | N/A | 804D10C8 | Miss Petunia's Bronze Portrait. |
331 | 0x33A9C4 | oba13g2 | /root/model/oba13g2.szp | D8 | Normal | N/A | N/A | N/A | 804D10D0 | Miss Petunia's Silver Portrait. |
332 | 0x33A9E0 | oba13g3 | /root/model/oba13g3.szp | D9 | Normal | N/A | N/A | N/A | 804D10D8 | Miss Petunia's Gold Portrait. |
334 | 0x33AA18 | oba14g1 | /root/model/oba14g1.szp | DB | Normal | N/A | N/A | N/A | 804D10E8 | Nana's Bronze Portrait. |
335 | 0x33AA34 | oba14g2 | /root/model/oba14g2.szp | DC | Normal | N/A | N/A | N/A | 804D10F0 | Nana's Silver Portrait. |
336 | 0x33AA50 | oba14g3 | /root/model/oba14g3.szp | DD | Normal | N/A | N/A | N/A | 804D10F8 | Nana's Gold Portrait. |
338 | 0x33AA88 | oba15g1 | /root/model/oba15g1.szp | DF | Normal | N/A | N/A | N/A | 804D1108 | The Twins' Bronze Portrait. |
339 | 0x33AAA4 | oba15g2 | /root/model/oba15g2.szp | E0 | Normal | N/A | N/A | N/A | 804D1110 | The Twins' Silver Portrait. |
340 | 0x33AAC0 | oba15g3 | /root/model/oba15g3.szp | E1 | Normal | N/A | N/A | N/A | 804D1118 | The Twins' Gold Portrait. |
342 | 0x33AAF8 | oba16g1 | /root/model/oba16g1.szp | E3 | Normal | N/A | N/A | N/A | 804D1128 | Boolossus' Bronze Portrait. |
343 | 0x33AB14 | oba16g2 | /root/model/oba16g2.szp | E4 | Normal | N/A | N/A | N/A | 804D1130 | Boolossus' Silver Portrait. |
344 | 0x33AB30 | oba16g3 | /root/model/oba16g3.szp | E5 | Normal | N/A | N/A | N/A | 804D1138 | Boolossus' Gold Portrait. |
346 | 0x33AB68 | oba17g1 | /root/model/oba17g1.szp | E7 | Normal | N/A | N/A | N/A | 804D1148 | Jarvis' Bronze Portrait. |
347 | 0x33AB84 | oba17g2 | /root/model/oba17g2.szp | E8 | Normal | N/A | N/A | N/A | 804D1150 | Jarvis' Silver Portrait. |
348 | 0x33ABA0 | oba17g3 | /root/model/oba17g3.szp | E9 | Normal | N/A | N/A | N/A | 804D1158 | Jarvis' Gold Portrait. |
350 | 0x33ABD8 | oba18g1 | /root/model/oba18g1.szp | EB | Normal | N/A | N/A | N/A | 804D1168 | Sue Pea's Bronze Portrait. |
351 | 0x33ABF4 | oba18g2 | /root/model/oba18g2.szp | EC | Normal | N/A | N/A | N/A | 804D1170 | Sue Pea's Silver Portrait. |
352 | 0x33AC10 | oba18g3 | /root/model/oba18g3.szp | ED | Normal | N/A | N/A | N/A | 804D1178 | Sue Pea's Gold Portrait. |
354 | 0x33AC48 | oba19g1 | /root/model/oba19g1.szp | EF | Normal | N/A | N/A | N/A | 804D1188 | Vincent Van Gore's Bronze Portrait. |
355 | 0x33AC64 | oba19g2 | /root/model/oba19g2.szp | F0 | Normal | N/A | N/A | N/A | 804D1190 | Vincent Van Gore's Silver Portrait. |
356 | 0x33AC80 | oba19g3 | /root/model/oba19g3.szp | F1 | Normal | N/A | N/A | N/A | 804D1198 | Vincent Van Gore's Gold Portrait. |
358 | 0x33ACB8 | oba20g1 | /root/model/oba20g1.szp | F3 | Normal | N/A | N/A | N/A | 804D11A8 | Uncle Grimmly's Bronze Portrait. |
359 | 0x33ACD4 | oba20g2 | /root/model/oba20g2.szp | F4 | Normal | N/A | N/A | N/A | 804D11B0 | Uncle Grimmly's Silver Portrait. |
360 | 0x33ACF0 | oba20g3 | /root/model/oba20g3.szp | F5 | Normal | N/A | N/A | N/A | 804D11B8 | Uncle Grimmly's Gold Portrait. |
362 | 0x33AD28 | oba21g1 | /root/model/oba21g1.szp | F7 | Normal | N/A | N/A | N/A | 804D11C8 | The Clockwork Soldiers' Bronze Portrait. |
363 | 0x33AD44 | oba21g2 | /root/model/oba21g2.szp | F8 | Normal | N/A | N/A | N/A | 804D11D0 | The Clockwork Soldiers' Silver Portrait. |
364 | 0x33AD60 | oba21g3 | /root/model/oba21g3.szp | F9 | Normal | N/A | N/A | N/A | 804D11D8 | The Clockwork Soldiers' Gold Portrait. |
366 | 0x33AD98 | oba22g1 | /root/model/oba22g1.szp | FB | Normal | N/A | N/A | N/A | 804D11E8 | Sir Weston's Bronze Portrait. |
367 | 0x33ADB4 | oba22g2 | /root/model/oba22g2.szp | FC | Normal | N/A | N/A | N/A | 804D11F0 | Sir Weston's Silver Portrait. |
368 | 0x33ADD0 | oba22g3 | /root/model/oba22g3.szp | FD | Normal | N/A | N/A | N/A | 804D11F8 | Sir Weston's Gold Portrait. |
370 | 0x33AE08 | oba23g1 | /root/model/oba23g1.szp | FF | Normal | N/A | N/A | N/A | 804D1208 | King Boo and Bowser's Bronze Portrait. |
371 | 0x33AE24 | oba23g2 | /root/model/oba23g2.szp | 100 | Normal | N/A | N/A | N/A | 804D1210 | King Boo and Bowser's Silver Portrait. |
372 | 0x33AE40 | oba23g3 | /root/model/oba23g3.szp | 101 | Normal | N/A | N/A | N/A | 804D1218 | King Boo and Bowser's Gold Portrait. |
Miscellaneous
Various actors with niche purposes.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
60 | 0x338C20 | demobak1 | /root/model/demobak1.szp | 1E | Glossy Transparent | N/A | N/A | Portrait | 8033B284 | Cutscene Gold Ghost: E. Gadd in the Parlor and Foyer floating key events (event01 and event07) |
91 | 0x338F84 | ed07key | /root/model/ed07key.szp | 39 | Glossy | N/A | N/A | N/A | 804D0B20 | Cutscene key: Floating key in the Foyer event (event07) |
92 | 0x338FA0 | ed07rug | /root/model/ed07rug.szp | 3A | Normal | N/A | N/A | N/A | 804D0B28 | Cutscene rug: Floating key in the Foyer event (event07) |
84 | 0x338EC0 | kun01 | /root/model/kun01.szp | 4A | Normal | N/A | N/A | N/A | 804D0AE8 | Training Room gate that goes on the wall. |
85 | 0x338EDC | kun02 | /root/model/kun02.szp | 4B | Normal | N/A | N/A | N/A | 804D0AF0 | Training Room gate that goes on the floor. |
378 | 0x33AEE8 | kdust | /root/model/dust.szp | 103 | Normal | N/A | N/A | N/A | 804D1220 | Pile of dust. Used to cover the Cellar floor. |
83 | 0x338EA4 | kiusiro | /root/model/kiusiro.szp | 45 | Normal | N/A | N/A | N/A | 804D0AE0 | The gears and pistons in the background of the Portrificationizer Room. They constantly move to add atmosphere to the room. |
379 | 0x33AF04 | marioe | /root/model/marioe.szp | 104 | Normal | N/A | N/A | N/A | 804D1228 | Cutscene Mario painting: Secret Altar E. Gadd call (event88) |
380 | 0x33AF20 | mphand | /root/model/mphand.szp | 105 | Normal | N/A | N/A | N/A | 804D1230 | Cutscene Luigi hand: Secret Altar E. Gadd call (event88) |
284 | 0x33A4A0 | namida | /root/model/namida.szp | A1 | Glossy Transparent | N/A | N/A | N/A | 804D0F68 | Luigi's tears. Used while he laughs during the ending cutscene (event52), |
Beta Leftovers
These actors and leftover model archives are mostly unusable without fixes.
Entry Number | Offset | Actor Name | Model Archive | Model ID (in Hex) | Render Type | TXP Number | TXP Name | Ghost Type | Name Pointer | Description |
---|---|---|---|---|---|---|---|---|---|---|
179 | 0x339924 | bmario | /root/model/bmario.szp | 77 | Normal Transparent | N/A | N/A | N/A | 804D0D90 | (UNUSED) This is the scrapped 2P version of Mario with longer legs to match Luigi's dimensions. |
72 | 0x338D70 | ball1 | /root/model/ball.szp | 4E | Glossy Transparent | 3 | ball4.txp | Small | 804D0A98 | (UNUSED) Beta blue ball ghost with yellow eyes. Replaced by star in the final game. |
73 | 0x338D8C | ball2 | 1 | ball2.txp | 804D0AA0 | |||||
N/A | N/A | N/A | /root/model/bottle01.szp | 51 | N/A | N/A | N/A | N/A | N/A | Wine Bottle |
N/A | N/A | N/A | /root/model/flag.szp | 70 | N/A | N/A | N/A | N/A | N/A | White Flag |
N/A | N/A | N/A | /root/model/kibako01.szp | 36 | N/A | N/A | N/A | N/A | N/A | Wooden Box |
N/A | N/A | N/A | /root/model/shadow.szp | 81 | N/A | N/A | N/A | N/A | N/A | Bogmire |