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Eventor: Difference between revisions

From LMHack
Part 2: Removed section since the definitions.opx file is included in the download
Line 22: Line 22:
=== <span id="Download" class="mw-headline">Download</span> ===
=== <span id="Download" class="mw-headline">Download</span> ===


eventor:
eventor + definitions.opx:


https://lmhack.net/files/tools/eventor_v092-dev.zip
https://lmhack.net/files/tools/eventor_v092-dev.zip
definitions.opx:
<not currently available>


=== <span id="Screenshot" class="mw-headline">Screenshot</span> ===
=== <span id="Screenshot" class="mw-headline">Screenshot</span> ===


[[Image:Eventor_v092_Screenshot.png]]
[[Image:Eventor_v092_Screenshot.png]]

Revision as of 16:54, 26 July 2024

Creator

opeyx

Description

Eventor allows you very quickly and easily edit in-game events.

It will automatically unpack/decompress and pack/compress any event archives that you want to modify.

For any file not directly supported by the tool you can export / import data from that file.

How to use

Part 1

  • The first time you open the tool you will need select the Event folder inside of your root folder. (File -> Load)
  • After you have set the Event folder, Eventor will remember it (If you want to set a new Event folder, you just do step 1 over again)
  • When you want to edit a specific event, you simply need to select it from the drop-down at the bottom and it will load up
  • To save any changes for the currently loaded event, you click File -> Save

Download

eventor + definitions.opx:

https://lmhack.net/files/tools/eventor_v092-dev.zip

Screenshot