Eventor: Difference between revisions
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=== How to use === | === How to use === | ||
* The first time you open the tool you will need select the Event folder inside of your root folder. (File -> Load) | * The first time you open the tool you will need select the Event folder inside of your root folder. (File -> Load) | ||
Revision as of 16:54, 26 July 2024
Creator
opeyx
Description
Eventor allows you very quickly and easily edit in-game events.
It will automatically unpack/decompress and pack/compress any event archives that you want to modify.
For any file not directly supported by the tool you can export / import data from that file.
How to use
- The first time you open the tool you will need select the Event folder inside of your root folder. (File -> Load)
- After you have set the Event folder, Eventor will remember it (If you want to set a new Event folder, you just do step 1 over again)
- When you want to edit a specific event, you simply need to select it from the drop-down at the bottom and it will load up
- To save any changes for the currently loaded event, you click File -> Save
Download
eventor + definitions.opx:
