User contributions for CoNesTra
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12 April 2024
- 12:1812:18, 12 April 2024 diff hist +9 How to edit the flashlight's color No edit summary current
- 12:1512:15, 12 April 2024 diff hist +1,264 N How To Change The GameID Created page with "=== Original Author(s) === Mousejuggler Mr. 2 Bon Kurei Comma === <span id="Tools_Required" class="mw-headline">Tools Required</span> === * HxD === <span id="Note" class="mw-headline">Note</span> === I would strongly recommend only changing the second and third letters of the GameId. Who knows what could happen if you change anything else? === <span id="Description" class="mw-headline">Description</span> === The GameID is, well, an ID that determines where the..." current
- 12:1312:13, 12 April 2024 diff hist +738 N How to edit the flashlight's color Created page with "=== Original Author(s) === LuigiTime2 === Description === This tutorial will allow you to change the color of Luigi's flashlight beam. === Tutorial === # Make sure you have RiiStudio, and WiiExplorer # Open Wii Explorer, and open up your Game.SZP # Go into the folder called kt_static, and find the file: handlight_ef.bmd, right click it and export it # Open handlight_ef.bmd in RiiStudio # Edit Materials 0, 1, and 2 and replace all the yellow with your selected color..."
- 12:0912:09, 12 April 2024 diff hist +41 Tutorials →Beginner
- 12:0712:07, 12 April 2024 diff hist +67 Tutorials →Beginner
- 12:0112:01, 12 April 2024 diff hist −86 LMARIO →Download current
- 12:0012:00, 12 April 2024 diff hist +5,771 N Game Knowledge Created page with "==== <span id="Author(s)"></span><span id="Author.28s.29" class="mw-headline">Author(s)</span> ==== ''opeyx'' ==== <span id="Description" class="mw-headline">Description</span> ==== ''This page should (hopefully) provide you with some knowledge about how certain stuff in Luigi's Mansions works.'' ''We will continue add new content here as we get a better understanding for how different parts of the game works.'' ''This page should be considered a work in progress at..."
- 12:0012:00, 12 April 2024 diff hist +1 MediaWiki:Sidebar No edit summary
- 11:5811:58, 12 April 2024 diff hist +566 N BLOJob Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === arookas === <span id="Description" class="mw-headline">Description</span> === blojob is a simple, to‑the‑point BLO toolset for various GameCube games. At its core, it is an API for loading, saving, rendering, and manipulating BLO elements. Tools are included to view and convert BLO files. === <span id="How_to_use" class="mw-headline">How to use</span> === ''Not yet available.'' === <span id="Download..." current
- 11:4511:45, 12 April 2024 diff hist −29 Script Tags →Camera Tags
- 11:4311:43, 12 April 2024 diff hist −43 Script Tags →Audio Tags
- 11:4211:42, 12 April 2024 diff hist −66 Script Tags →Dialogue Tags
- 11:4011:40, 12 April 2024 diff hist −40 Event List No edit summary
- 11:3911:39, 12 April 2024 diff hist −42 Characterinfo / teidencharacterinfo No edit summary
11 April 2024
- 22:0122:01, 11 April 2024 diff hist +1,219 Tools →Tools
- 21:3021:30, 11 April 2024 diff hist +485 N Yay Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === org === <span id="Description" class="mw-headline">Description</span> === Yay allows you to decompress/compress YAY0 compressed files. (SZP -> ARC and ARC -> SZP) === <span id="How_to_use" class="mw-headline">How to use</span> === * CLI Usage ** Compress: yay -c source dest ** Decompress: yay -d source dest === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/ya..." current
- 21:2821:28, 11 April 2024 diff hist +24 TrashPRM Redirected page to TrashPrm current Tag: New redirect
- 21:2821:28, 11 April 2024 diff hist +859 N TrashPrm Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === TrashPrm allows you to edit PRM files using a GUI. The program supports loading all data types in use by the PRM format. (byte, short, int, float, vector3, RGBA) It also includes a color picker for RGBA values. It supports reading almost all PRM files. (Non-supported files include files related to either elementals or the backyard..." current
- 21:2721:27, 11 April 2024 diff hist +451 N OPth Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === opth allows you to convert PTH files into JSON files and the other way around. === <span id="How_to_use" class="mw-headline">How to use</span> === * Drag and drop * CLI Usage ** opth <in> [out] === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/opth_v050-dev.zip"
- 21:2621:26, 11 April 2024 diff hist +557 N OArc Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === oarc allows you to un/pack + de/compress folders, ARC and SZP files. === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a folder onto the program and it will create a ARC / SZP file for you. * If you drag a ARC / SZP onto the program it will be extracted to a folder. === <span id="Download" class="..." current
- 21:2421:24, 11 April 2024 diff hist −1 LMTextureInjector →>How to use current
- 21:2321:23, 11 April 2024 diff hist +453 N LMTextureInjector Created page with "=== Creator === KillzXGaming === Description === LMTextureInjector allows you to export / import textures from / to various formats (BIN, MDL, TPL and BTI) === >How to use === * CLI Usage ** Export: LMTextureInjector.exe <InputFile> ** Import: LMTextureInjector.exe <InputFile> <TextureFolder> (''or <TextureFile> for BTI'') === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/lmtextureinjector_v100.zip"
- 21:2121:21, 11 April 2024 diff hist +579 N LMARIO Created page with "== Creators == Quinlamin, Tuxedo Mask == <span id="Description" class="mw-headline">Description</span> == Luigi's Mansion Action Replay Injector Omega. A Tool to inject AR Codes into your Dol. == <span id="How_to_use" class="mw-headline">How to use</span> == Run the .exe Select "Choose dol location" and select your .dol Add your AR code in the "AR Codes" box Click "Inject" == <span id="Download" class="mw-headline">Download</span> == === Version 2.0 === https:..."
- 21:1721:17, 11 April 2024 diff hist +572 N HxD Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === Maël Hörz === <span id="Description" class="mw-headline">Description</span> === HxD allows you to modify the raw bytes for any type of file. === <span id="How_to_use" class="mw-headline">How to use</span> === * To load a file you click File -> Open. * To save a file you click File -> Save. === <span id="Download" class="mw-headline">Download</span> === https://mh-nexus.de/downloads/HxDSetup.zip === <..." current
- 21:1721:17, 11 April 2024 diff hist +27 N File:HxD v240 Screenshot.png File uploaded with MsUpload current
- 21:1321:13, 11 April 2024 diff hist 0 Tools →Tools
- 21:1221:12, 11 April 2024 diff hist −1 Tools →Tools
- 21:1121:11, 11 April 2024 diff hist +154 Tools →Welcome to the Tools section!
- 21:0921:09, 11 April 2024 diff hist +1,017 N PyIsoTools Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === JoshuaMKW === <span id="Description" class="mw-headline">Description</span> === PyIsoTools allows you to export a ISO into a "root" folder and rebuild a "root" folder back into a ISO. === <span id="How_to_use" class="mw-headline">How to use</span> === ==== To create "Root Folder" from ISO ==== ** Load the ISO image by going to File > Open ISO. ** Select the ISO to be loaded. ** Right click the 'root' with..."
- 21:0921:09, 11 April 2024 diff hist +27 N File:Pyisotools v246 Screenshot.png File uploaded with MsUpload current
- 21:0021:00, 11 April 2024 diff hist −78 GCRebuilder No edit summary current
- 21:0021:00, 11 April 2024 diff hist +27 N File:GCRebuilder v110 Screenshot.png File uploaded with MsUpload current
- 20:5920:59, 11 April 2024 diff hist +1,190 N GCRebuilder Created page with "<div style="text-align:center;"> <big><b>DISCLAIMER</b></big> This application is no longer maintained and is out of date. It is recommended to use PyIsoTools instead. </div> === Creator === BSV === Description === GCRebuilder (also known as GCR) allows you to export a ISO into a "root" folder and rebuild a "root" folder back into a ISO. === How to use === * Create "Root Folder" from ISO ** You can create a root folder from a ISO by first loading the iso: Im..."
- 20:5120:51, 11 April 2024 diff hist +748 N Furnitah Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === Furnitah allows you to convert OBJ models into BIN models. (Incl. textures) === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a OBJ onto the program and it will create a BIN file for you. === <span id="Prerequisites" class="mw-headline">Prerequisites</span> === * The model must be triangulated. *..." current
- 20:4520:45, 11 April 2024 diff hist +1,416 N Eventor Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === Eventor allows you very quickly and easily edit in-game events. It will automatically unpack/decompress and pack/compress any event archives that you want to modify. For any file not directly supported by the tool you can export / import data from that file. === How to use === ==== Part 1 ==== * The first time you open the tool..."
- 20:4520:45, 11 April 2024 diff hist +27 N File:Eventor v092 Screenshot.png File uploaded with MsUpload current
- 20:3920:39, 11 April 2024 diff hist 0 DRMARIO →Download
- 20:3920:39, 11 April 2024 diff hist +460 N DRMARIO Created page with "== Creator == Tuxedo Mask == Description == Door Maker And Room table Injector Omega A Tool To add new Doors to your Dol. == How to use == Put Start.dol or main.dol in the folder with DR MARIO.exe (back up the dol in case of mistake). Run the .exe and put in the information it prompts you for. == Download == === Version 1.0 === https://lmhack.net/files/tools/DRMARIO_v100.zip === Version 2.1 === https://lmhack.net/files/tools/DRMARIO_2.1_1.zip"
- 20:3520:35, 11 April 2024 diff hist +1,231 N Collidah Created page with "=== Creator === opeyx === Description === Collidah allows you to export MP collision meshes as OBJ/MTL, convert them to a standalone MP file, or convert and inject OBJ/MTL directly back into a map archive. (+ Generate the required JMPs) === How to use === * You can drag a MP/Map SZP onto the program and it will create a set of OBJ/MTL files for you. (To export properties, the collision mesh must be exported from a Map Archive) * You can also drag a OBJ onto the prog..." current
- 20:3220:32, 11 April 2024 diff hist +535 N ArcPack Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === Lunaboy === <span id="Description" class="mw-headline">Description</span> === ArcPack allows you to pack folders into ARC files. === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a folder onto the program and it will create a ARC file for you. * CLI Usage ** ArcPack <source directory> ** ArcPack <source directory> <archive> === <span id="Download" class="mw-headline">Dow..." current
- 20:3120:31, 11 April 2024 diff hist +979 N Archivah Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === Archivah allows you to very easily modify / export the contents of ARC / SZP files. All (un)packing/(de)compression is handled automatically by the tool; So you simply load, edit and save! Archivah is ''cross platform''<nowiki>! - supported platforms include 64 bit versions of Windows, Linux and Mac OS! </nowiki> === <span id="Ho..." current
- 20:3020:30, 11 April 2024 diff hist +27 N File:Archivah v057 Screenshot.png File uploaded with MsUpload current
- 20:2920:29, 11 April 2024 diff hist +489 N ArcExtract Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === Lunaboy === <span id="Description" class="mw-headline">Description</span> === ArcExtract allows you to extract ARC/SZP files. === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a ARC/SZP file onto the program and it will extract it for you. * CLI Usage ** ArcExtract <ARC-file> === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/..." current
- 20:2520:25, 11 April 2024 diff hist +1,248 N How To Create Custom Furniture Created page with "==== Original Author(s) ==== ''opeyx'' ==== Tools Required ==== * Furnitah * [https://www.blender.org/download/ Blender] ==== Description ==== ''This tutorial is going to go over how to create custom furniture in Blender, export it to a obj and then convert that obj to bin.'' '''Step 1.'''<br />First create your model in Blender, make sure each mesh in the model only has 1 material assigned. <div class="floatnone">Image:Custom_Furniture_-_Step_1.jpg</div>..." current
- 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 5.jpg File uploaded with MsUpload current
- 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 4.jpg File uploaded with MsUpload current
- 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 3.jpg File uploaded with MsUpload current
- 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 2.jpg File uploaded with MsUpload current
- 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 1.jpg File uploaded with MsUpload current
- 20:2220:22, 11 April 2024 diff hist +681 N Tutorials Created page with "== <span id="Welcome_to_the_Tutorials_section!"></span><span id="Welcome_to_the_Tutorials_section.21" class="mw-headline">Welcome to the Tutorials section!</span> == Feel free to look at some of the various guides / tutorials that our great contributors has written up below. === Beginner === * How To Create Custom Furniture * How To Extract and Pack .SZP Files * How To Change The GameID === Intermediate === * How To Edit The Textures Of Luigi, Mario, a..."