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User contributions for CoNesTra

A user with 1,046 edits. Account created on 9 April 2024.
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12 April 2024

11 April 2024

  • 22:0122:01, 11 April 2024 diff hist +1,219 Tools →Tools
  • 21:3021:30, 11 April 2024 diff hist +485 N Yay Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === org === <span id="Description" class="mw-headline">Description</span> === Yay allows you to decompress/compress YAY0 compressed files. (SZP -> ARC and ARC -> SZP) === <span id="How_to_use" class="mw-headline">How to use</span> === * CLI Usage ** Compress: yay -c source dest ** Decompress: yay -d source dest === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/ya..." current
  • 21:2821:28, 11 April 2024 diff hist +24 TrashPRM Redirected page to TrashPrm current Tag: New redirect
  • 21:2821:28, 11 April 2024 diff hist +859 N TrashPrm Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === TrashPrm allows you to edit PRM files using a GUI. The program supports loading all data types in use by the PRM format. (byte, short, int, float, vector3, RGBA) It also includes a color picker for RGBA values. It supports reading almost all PRM files. (Non-supported files include files related to either elementals or the backyard..." current
  • 21:2721:27, 11 April 2024 diff hist +451 N OPth Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === opth allows you to convert PTH files into JSON files and the other way around. === <span id="How_to_use" class="mw-headline">How to use</span> === * Drag and drop * CLI Usage ** opth <in> [out] === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/opth_v050-dev.zip"
  • 21:2621:26, 11 April 2024 diff hist +557 N OArc Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === oarc allows you to un/pack + de/compress folders, ARC and SZP files. === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a folder onto the program and it will create a ARC / SZP file for you. * If you drag a ARC / SZP onto the program it will be extracted to a folder. === <span id="Download" class="..." current
  • 21:2421:24, 11 April 2024 diff hist −1 LMTextureInjector →>How to use current
  • 21:2321:23, 11 April 2024 diff hist +453 N LMTextureInjector Created page with "=== Creator === KillzXGaming === Description === LMTextureInjector allows you to export / import textures from / to various formats (BIN, MDL, TPL and BTI) === >How to use === * CLI Usage ** Export: LMTextureInjector.exe <InputFile> ** Import: LMTextureInjector.exe <InputFile> <TextureFolder> (''or <TextureFile> for BTI'') === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/lmtextureinjector_v100.zip"
  • 21:2121:21, 11 April 2024 diff hist +579 N LMARIO Created page with "== Creators == Quinlamin, Tuxedo Mask == <span id="Description" class="mw-headline">Description</span> == Luigi's Mansion Action Replay Injector Omega. A Tool to inject AR Codes into your Dol. == <span id="How_to_use" class="mw-headline">How to use</span> == Run the .exe Select "Choose dol location" and select your .dol Add your AR code in the "AR Codes" box Click "Inject" == <span id="Download" class="mw-headline">Download</span> == === Version 2.0 === https:..."
  • 21:1721:17, 11 April 2024 diff hist +572 N HxD Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === Maël Hörz === <span id="Description" class="mw-headline">Description</span> === HxD allows you to modify the raw bytes for any type of file. === <span id="How_to_use" class="mw-headline">How to use</span> === * To load a file you click File -> Open. * To save a file you click File -> Save. === <span id="Download" class="mw-headline">Download</span> === https://mh-nexus.de/downloads/HxDSetup.zip === <..." current
  • 21:1721:17, 11 April 2024 diff hist +27 N File:HxD v240 Screenshot.png File uploaded with MsUpload current
  • 21:1321:13, 11 April 2024 diff hist 0 Tools →Tools
  • 21:1221:12, 11 April 2024 diff hist −1 Tools →Tools
  • 21:1121:11, 11 April 2024 diff hist +154 Tools →Welcome to the Tools section!
  • 21:0921:09, 11 April 2024 diff hist +1,017 N PyIsoTools Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === JoshuaMKW === <span id="Description" class="mw-headline">Description</span> === PyIsoTools allows you to export a ISO into a "root" folder and rebuild a "root" folder back into a ISO. === <span id="How_to_use" class="mw-headline">How to use</span> === ==== To create "Root Folder" from ISO ==== ** Load the ISO image by going to File > Open ISO. ** Select the ISO to be loaded. ** Right click the 'root' with..."
  • 21:0921:09, 11 April 2024 diff hist +27 N File:Pyisotools v246 Screenshot.png File uploaded with MsUpload current
  • 21:0021:00, 11 April 2024 diff hist −78 GCRebuilder No edit summary current
  • 21:0021:00, 11 April 2024 diff hist +27 N File:GCRebuilder v110 Screenshot.png File uploaded with MsUpload current
  • 20:5920:59, 11 April 2024 diff hist +1,190 N GCRebuilder Created page with "<div style="text-align:center;"> <big><b>DISCLAIMER</b></big> This application is no longer maintained and is out of date. It is recommended to use PyIsoTools instead. </div> === Creator === BSV === Description === GCRebuilder (also known as GCR) allows you to export a ISO into a "root" folder and rebuild a "root" folder back into a ISO. === How to use === * Create "Root Folder" from ISO ** You can create a root folder from a ISO by first loading the iso: Im..."
  • 20:5120:51, 11 April 2024 diff hist +748 N Furnitah Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === Furnitah allows you to convert OBJ models into BIN models. (Incl. textures) === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a OBJ onto the program and it will create a BIN file for you. === <span id="Prerequisites" class="mw-headline">Prerequisites</span> === * The model must be triangulated. *..." current
  • 20:4520:45, 11 April 2024 diff hist +1,416 N Eventor Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === Eventor allows you very quickly and easily edit in-game events. It will automatically unpack/decompress and pack/compress any event archives that you want to modify. For any file not directly supported by the tool you can export / import data from that file. === How to use === ==== Part 1 ==== * The first time you open the tool..."
  • 20:4520:45, 11 April 2024 diff hist +27 N File:Eventor v092 Screenshot.png File uploaded with MsUpload current
  • 20:3920:39, 11 April 2024 diff hist 0 DRMARIO →Download
  • 20:3920:39, 11 April 2024 diff hist +460 N DRMARIO Created page with "== Creator == Tuxedo Mask == Description == Door Maker And Room table Injector Omega A Tool To add new Doors to your Dol. == How to use == Put Start.dol or main.dol in the folder with DR MARIO.exe (back up the dol in case of mistake). Run the .exe and put in the information it prompts you for. == Download == === Version 1.0 === https://lmhack.net/files/tools/DRMARIO_v100.zip === Version 2.1 === https://lmhack.net/files/tools/DRMARIO_2.1_1.zip"
  • 20:3520:35, 11 April 2024 diff hist +1,231 N Collidah Created page with "=== Creator === opeyx === Description === Collidah allows you to export MP collision meshes as OBJ/MTL, convert them to a standalone MP file, or convert and inject OBJ/MTL directly back into a map archive. (+ Generate the required JMPs) === How to use === * You can drag a MP/Map SZP onto the program and it will create a set of OBJ/MTL files for you. (To export properties, the collision mesh must be exported from a Map Archive) * You can also drag a OBJ onto the prog..." current
  • 20:3220:32, 11 April 2024 diff hist +535 N ArcPack Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === Lunaboy === <span id="Description" class="mw-headline">Description</span> === ArcPack allows you to pack folders into ARC files. === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a folder onto the program and it will create a ARC file for you. * CLI Usage ** ArcPack <source directory> ** ArcPack <source directory> <archive> === <span id="Download" class="mw-headline">Dow..." current
  • 20:3120:31, 11 April 2024 diff hist +979 N Archivah Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === opeyx === <span id="Description" class="mw-headline">Description</span> === Archivah allows you to very easily modify / export the contents of ARC / SZP files. All (un)packing/(de)compression is handled automatically by the tool; So you simply load, edit and save! Archivah is ''cross platform''<nowiki>! - supported platforms include 64 bit versions of Windows, Linux and Mac OS! </nowiki> === <span id="Ho..." current
  • 20:3020:30, 11 April 2024 diff hist +27 N File:Archivah v057 Screenshot.png File uploaded with MsUpload current
  • 20:2920:29, 11 April 2024 diff hist +489 N ArcExtract Created page with "=== <span id="Creator" class="mw-headline">Creator</span> === Lunaboy === <span id="Description" class="mw-headline">Description</span> === ArcExtract allows you to extract ARC/SZP files. === <span id="How_to_use" class="mw-headline">How to use</span> === * You can drag a ARC/SZP file onto the program and it will extract it for you. * CLI Usage ** ArcExtract <ARC-file> === <span id="Download" class="mw-headline">Download</span> === https://lmhack.net/files/tools/..." current
  • 20:2520:25, 11 April 2024 diff hist +1,248 N How To Create Custom Furniture Created page with "==== Original Author(s) ==== ''opeyx'' ==== Tools Required ==== * Furnitah * [https://www.blender.org/download/ Blender] ==== Description ==== ''This tutorial is going to go over how to create custom furniture in Blender, export it to a obj and then convert that obj to bin.'' '''Step 1.'''<br />First create your model in Blender, make sure each mesh in the model only has 1 material assigned. <div class="floatnone">Image:Custom_Furniture_-_Step_1.jpg</div>..." current
  • 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 5.jpg File uploaded with MsUpload current
  • 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 4.jpg File uploaded with MsUpload current
  • 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 3.jpg File uploaded with MsUpload current
  • 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 2.jpg File uploaded with MsUpload current
  • 20:2420:24, 11 April 2024 diff hist +27 N File:Custom Furniture - Step 1.jpg File uploaded with MsUpload current
  • 20:2220:22, 11 April 2024 diff hist +681 N Tutorials Created page with "== <span id="Welcome_to_the_Tutorials_section!"></span><span id="Welcome_to_the_Tutorials_section.21" class="mw-headline">Welcome to the Tutorials section!</span> == Feel free to look at some of the various guides / tutorials that our great contributors has written up below. === Beginner === * How To Create Custom Furniture * How To Extract and Pack .SZP Files * How To Change The GameID === Intermediate === * How To Edit The Textures Of Luigi, Mario, a..."
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